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Beyond Pokémon: Augmented Reality Is a Universal Design for Learning Tool
October 2017 • Zachary Walker, Don McMahon, Kara Rosenblatt, Tracy Arner
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of representation, action and expression, and engagement. One of the advantages of using AR applications and AR platforms is the ability to display context relevant digital inform…
Human–Computer Interaction
Computer Science
Machine Learning
Augmented Reality
Biology
Mobile Device
Paleontology
Mathematics Education
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