Complex Momentum for Optimization in Games Article Swipe
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Jonathan Lorraine
,
David Acuna
,
Paul Vicol
,
David Duvenaud
·
YOU?
·
· 2021
· Open Access
·
· DOI: https://doi.org/10.48550/arxiv.2102.08431
· OA: W3166610402
YOU?
·
· 2021
· Open Access
·
· DOI: https://doi.org/10.48550/arxiv.2102.08431
· OA: W3166610402
We generalize gradient descent with momentum for optimization in differentiable games to have complex-valued momentum. We give theoretical motivation for our method by proving convergence on bilinear zero-sum games for simultaneous and alternating updates. Our method gives real-valued parameter updates, making it a drop-in replacement for standard optimizers. We empirically demonstrate that complex-valued momentum can improve convergence in realistic adversarial games - like generative adversarial networks - by showing we can find better solutions with an almost identical computational cost. We also show a practical generalization to a complex-valued Adam variant, which we use to train BigGAN to better inception scores on CIFAR-10.
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