Deep Learning for Music Article Swipe
Related Concepts
Boltzmann machine
Polyphony
Computer science
Recurrent neural network
Deep learning
Generative grammar
Artificial intelligence
Generative model
Artificial neural network
Harmony (color)
Rendering (computer graphics)
Restricted Boltzmann machine
Machine learning
Speech recognition
Psychology
Art
Visual arts
Pedagogy
Allen Huang
,
Raymond Wu
·
YOU?
·
· 2016
· Open Access
·
· DOI: https://doi.org/10.48550/arxiv.1606.04930
· OA: W2432840504
YOU?
·
· 2016
· Open Access
·
· DOI: https://doi.org/10.48550/arxiv.1606.04930
· OA: W2432840504
Our goal is to be able to build a generative model from a deep neural network architecture to try to create music that has both harmony and melody and is passable as music composed by humans. Previous work in music generation has mainly been focused on creating a single melody. More recent work on polyphonic music modeling, centered around time series probability density estimation, has met some partial success. In particular, there has been a lot of work based off of Recurrent Neural Networks combined with Restricted Boltzmann Machines (RNN-RBM) and other similar recurrent energy based models. Our approach, however, is to perform end-to-end learning and generation with deep neural nets alone.
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