Design of a virtual simulation interaction system based on enhanced reality Article Swipe
Traditional virtual simulated interaction systems experience data fragmentation during the process of converting from two-dimensional to three-dimensional information, resulting in reduced realism and an inability to meet the teaching requirements of computer courses. Therefore, the integration of augmented reality (AR) technology into the educational environment remains an urgent and unresolved issue. To address the aforementioned issues, this paper investigates the data throughput limitations present in virtual simulation interaction systems. In response to this problem, an application solution utilizing AR technology is proposed, specifically a design concept for a virtual simulation interactive system tailored to computer-related courses. This system achieves its objectives through the collaborative interaction of AR hardware and supplementary software algorithms. The AR hardware is subdivided into framework design and functional hardware design, while the software components encompass AR models, virtual interaction models, and fusion methods. Through testing and comparison of the data throughput of this system with two other virtual simulation interaction systems, it was found that the virtual simulation interactive system optimized using AR technology can effectively enhance data throughput and address the issue of reduced realism in virtual interaction scenes caused by data fragmentation. This design system provides a more realistic and efficient mode of interaction for teaching computer-related courses.
Related Topics
- Type
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- Language
- en
- Landing Page
- https://doi.org/10.3934/era.2023317
- OA Status
- gold
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- 9
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- OpenAlex ID
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Raw OpenAlex JSON
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https://openalex.org/W4386959082Canonical identifier for this work in OpenAlex
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https://doi.org/10.3934/era.2023317Digital Object Identifier
- Title
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Design of a virtual simulation interaction system based on enhanced realityWork title
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articleOpenAlex work type
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enPrimary language
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2023Year of publication
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2023-01-01Full publication date if available
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Juan Li, Geng SunList of authors in order
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https://doi.org/10.3934/era.2023317Publisher landing page
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YesWhether a free full text is available
- OA status
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goldOpen access status per OpenAlex
- OA URL
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https://doi.org/10.3934/era.2023317Direct OA link when available
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Computer science, Virtual reality, Throughput, Software, Augmented reality, Human–computer interaction, Computer architecture, Operating system, WirelessTop concepts (fields/topics) attached by OpenAlex
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0Total citation count in OpenAlex
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| abstract_inverted_index.courses.</p></abstract> | 203 |
| abstract_inverted_index.<abstract><p>Traditional | 0 |
| cited_by_percentile_year | |
| corresponding_author_ids | https://openalex.org/A5023167307 |
| countries_distinct_count | 1 |
| institutions_distinct_count | 2 |
| corresponding_institution_ids | https://openalex.org/I168337820, https://openalex.org/I4210166603 |
| citation_normalized_percentile.value | 0.1375199 |
| citation_normalized_percentile.is_in_top_1_percent | False |
| citation_normalized_percentile.is_in_top_10_percent | False |