Towards an Investigation of Embodiment Time in Virtual Reality Article Swipe
YOU?
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· 2020
· Open Access
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· DOI: https://doi.org/10.18420/muc2020-ws134-339
Virtual Reality (VR) allows us to embody any possible appearance using avatars. Previous work found that the visual appearance of an avatar can affect the user’s behavior – a phenomenon known as the Proteus effect. The illusory feeling of owning a virtual avatar – the body ownership illusion – modulates the Proteus effect. Prior investigations revealed that the time of how long users embody an avatar can affect the extent of the body ownership illusion, however, it is currently unknown whether and how behavioral changes caused by the Proteus effect are moderated by the embodiment time. Therefore, we are planning to conduct a study with 30 participants where we induce the Proteus effect using avatars of different perceived ages to evaluate the effect of embodiment time on walking speed. We hypothesize that the longer users embody an elderly avatar, the slower they will walk in VR. In this proposal, we suggest a study design to evaluate the effect of embodiment time on the body ownership illusion and behavioral changes caused by the Proteus effect in VR.
Related Topics
- Type
- article
- Language
- en
- Landing Page
- https://doi.org/10.18420/muc2020-ws134-339
- OA Status
- green
- Cited By
- 9
- References
- 15
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- OpenAlex ID
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Raw OpenAlex JSON
- OpenAlex ID
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https://openalex.org/W3087872640Canonical identifier for this work in OpenAlex
- DOI
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https://doi.org/10.18420/muc2020-ws134-339Digital Object Identifier
- Title
-
Towards an Investigation of Embodiment Time in Virtual RealityWork title
- Type
-
articleOpenAlex work type
- Language
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enPrimary language
- Publication year
-
2020Year of publication
- Publication date
-
2020-01-01Full publication date if available
- Authors
-
Martin Kocur, Daniel Roth, Valentin SchwindList of authors in order
- Landing page
-
https://doi.org/10.18420/muc2020-ws134-339Publisher landing page
- Open access
-
YesWhether a free full text is available
- OA status
-
greenOpen access status per OpenAlex
- OA URL
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https://doi.org/10.18420/muc2020-ws134-339Direct OA link when available
- Concepts
-
Virtual reality, Computer science, Human–computer interaction, Computer graphics (images)Top concepts (fields/topics) attached by OpenAlex
- Cited by
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9Total citation count in OpenAlex
- Citations by year (recent)
-
2025: 1, 2024: 3, 2023: 2, 2022: 2, 2021: 1Per-year citation counts (last 5 years)
- References (count)
-
15Number of works referenced by this work
- Related works (count)
-
20Other works algorithmically related by OpenAlex
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