Ali Adjorlu
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Virtual reality to create positive and timely awareness of hearing loss in middle- and secondary school Open
Patient education empowers patients to control their own health and care. Taking responsibility of own hearing is important for children with hearing loss to navigate effectively in noisy environments at school. However, children must neve…
View article: Enhancing Social Skills in Autism Spectrum Disorder:A Virtual Reality Intervention for Educational Settings
Enhancing Social Skills in Autism Spectrum Disorder:A Virtual Reality Intervention for Educational Settings Open
In this paper, we explore the use of a Virtual Reality (VR) environment designed for special education teachers to enhance the social skills of children with Autism Spectrum Disorder (ASD). The effectiveness of this tool was preliminarily …
VR Dialogues: Enhancing Communication Between Autistic Individuals and Their Special Education Teachers Through Virtual Activities. Open
This paper explores the potential of a Virtual Reality (VR) intervention to facilitate communication about sensitive topics between adolescents with Autism Spectrum Disorder and their special education teachers. The VR intervention was dev…
Singing for Anxiety: Exploring the Potentials of Singing in Immersive Virtual Reality to Help Children with Social Anxiety Open
This paper presents an immersive Virtual Reality application designed for exposure therapy on children suffering from social anxiety. Two different interfaces for communication between the therapist and the client are designed and evaluate…
Vibrotactile Memory: a Case Study of Timbre Perception Training in Children with Cochlear Implants Using a Video Game Open
This paper presents a preliminary study investigating the effectiveness of a computer game designed for enhancing timbre perception in children with cochlear implants. The game focuses on instrument recognition and incorporates vibrotactil…
Music Therapy in Virtual Reality for Autistic Children with Severe Learning Disabilities Open
International audience
Resurrecting the violino arpa: a museum exhibition Open
This paper presents a project aimed at digitally resurrecting and presenting the unique Violino Arpa instrument from the collection of The Danish Music Museum, part of the National Museum of Denmark. The project endeavors to create an inte…
A Review of Virtual Reality for Individuals with Hearing Impairments Open
Virtual Reality (VR) technologies have the potential to be applied in a clinical context to improve training and rehabilitation for individuals with hearing impairment. The introduction of such technologies in clinical audiology is in its …
Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial Open
Introduction Alcohol use disorder (AUD) is a brain disorder linked to over 200 health conditions. Cognitive behavioural therapy (CBT) is considered the best practice in the treatment of AUD, but more than 60% of patients relapse within the…
Gamified Musical Training for Children with Auditory Nerve Deficiency and Cochlear Implants: a Case Study Open
BackgroundAuditory nerve (AN) deficiency entails additional challenges in music perception and appreciation for cochlear implanted (CI) subjects. Training is a key aspect in the rehabilitation process to improve the hearing experience. Aud…
Exploring the Possibilities of Music Therapy in Virtual Reality: Social Skills Training for Adolescents with Autism Spectrum Disorder Open
Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by profound communication and social interaction deficits. This can lead to social anxiety and depressive thought patterns, leaving the individual unable to be …
Exploring the Possibilities of Music Therapy in Virtual Reality: Social Skills Training for Adolescents with Autism Spectrum Disorder Open
Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by profound communication and social interaction deficits. This can lead to social anxiety and depressive thought patterns, leaving the individual unable to be …
MusCIcal Adventures: Virtual Reality as a Musical Training Program Open
Training programs for improving abilities in speech for CI users are vastly common. However, musical training programs (MTP) for improving music perception is still limited, resulting in CI users having difficulties perceiving, and thereby…
Exploring the Possibilities of Music Therapy in Virtual Reality: Social Skills Training for Adolescents with Autism Spectrum Disorder Open
Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by profound communication and social interaction deficits. This can lead to social anxiety and depressive thought patterns, leaving the individual unable to be …
MusCIcal Adventures: Virtual Reality as a Musical Training Program Open
Training programs for improving abilities in speech for CI users are vastly common. However, musical training programs (MTP) for improving music perception is still limited, resulting in CI users having difficulties perceiving, and thereby…
Real-Time Implementation of a Physical Model of the Persian Santur Open
The Santur is an old Persian instrument that falls under the dulcimer family. It consists of 18 notes, each with 4 strings, alternating between sets of brass and steel. The strings are excited with wooden hammers called Mezràb, resulting i…
HearMeVirtual Reality: Using Virtual Reality to Facilitate Empathy Between Hearing Impaired Children and Their Parents Open
Cochlear implants (CI) enable hearing in individuals with sensorineural hearing loss, albeit with difficulties in speech perception and sound localization. In noisy environments, these difficulties are disproportionately greater for CI use…
Adolescent Under Construction: An exploration of how virtual reality can be used to teach social and daily living skills to children and adolescents diagnosed with Autism Spectrum Disorder Open
Autisme Spektrum Forstyrrelse (ASF) er en udviklingsforstyrrelse karakteriseret ved afvigelser i sociale evner og hverdagsfærdigheder. Personer diagnostiseret med ASF er ofte afhængige af støtte fra forældre eller sociale ydelser,selv i vo…
Touch or touchless? Open
Interactive public displays have been exploited and studied for engaging interaction in several previous studies. In this context, applications have been focused on supporting learning or entertainment activities, specifically designed for…
Virtual Reality Music Intervention to Reduce Social Anxiety in Adolescents Diagnosed with Autism Spectrum Disorder Open
(Abstract to follow)
12 Hours in Virtual Reality: Two Cases of Long-Term Exposure to Consumer-Grade Virtual Reality Open
In this paper we describe a study exposing two users to consumer-grade virtual reality (VR) for a total of 12 hours. The participants experienced a variety of different commercial VR applications and simulator sickness was measured once ev…
Head-Mounted Display-Based Virtual Reality Social Story as a Tool to Teach Social Skills to Children Diagnosed with Autism Spectrum Disorder Open
In this paper, we present a study conducted to investigate the feasibilityof using a Head- Mounted Display (HMD) based VirtualReality (VR) application as a tool to teach social skills to childrendiagnosed with Autism Spectrum Disorder (ASD…
A Wearable Foot-Mounted / Instrument-Mounted Effect Controller: Design And Evaluation Open
This paper explores a new interaction possibility for increasing performer freedom via a foot-mounted wearable, and an instrument-mounted device that maintain stomp-box styles of interactivity, but without the restrictions normally associa…