Andre Hedderoth
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View article: Dynamic and Adaptive Playout of Competency-Based Learning Games Based on Data in Learners’ Competency Profile Considering Didactical Structural Templates
Dynamic and Adaptive Playout of Competency-Based Learning Games Based on Data in Learners’ Competency Profile Considering Didactical Structural Templates Open
In this chapter, a competency-based approach, based on the qualifications-based learning model (QBLM), will be presented, which makes it possible to store the acquired competencies and qualifications (CQ) in a so-called CQ-profile (CQP) wh…
View article: Gamification - Analysis, Design, Development and Ludification
Gamification - Analysis, Design, Development and Ludification Open
This chapter presents a critical discussion of the current state of management simulations and considers this specific genre of software against the backdrop of wholesale gamification of activities within organizations and the widespread p…