Anna-Lena Meiners
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View article: Lushness in Game Design: The Role of Non-Interactive Visual Embellishments in Player Experience
Lushness in Game Design: The Role of Non-Interactive Visual Embellishments in Player Experience Open
The positive effect of visual embellishments such as juiciness on player experience (PX) is well-recognized. However, little is known about non-interactive visual embellishments (e.g., decorative background images or game objects players c…
View article: An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability
An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability Open
Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer Interaction (HCI) research community. However, there is little reflection on how accessibility should be conceptualized in the context of an experiential …
View article: Leveraging Virtual Reality Simulation to Engage Non-Disabled People in Reflection on Access Barriers for Disabled People
Leveraging Virtual Reality Simulation to Engage Non-Disabled People in Reflection on Access Barriers for Disabled People Open
Disabled people experience many barriers in daily life, but non-disabled people rarely pause to reflect and engage in joint action to advocate for access. In this demo, we explore the potential of Virtual Reality (VR) to sensitize non-disa…
View article: A Benchmark for the UEQ+ Framework: Construction of a Simple Tool to Quickly Interpret UEQ+ KPIs.
A Benchmark for the UEQ+ Framework: Construction of a Simple Tool to Quickly Interpret UEQ+ KPIs. Open
Questionnaires are a highly efficient method to compare the user experience (UX) of different interactive products or versions of a single product. Concretely, they allow us to evaluate the UX easily and to compare different products with …
View article: On the Importance of UX Quality Aspects for Different Product Categories.
On the Importance of UX Quality Aspects for Different Product Categories. Open
User experience (UX) is a holistic concept. We conceptualize UX as a set of semantically distinct quality aspects. These quality aspects relate subjectively perceived properties of the user interaction with a product to the psychological n…
View article: Pragmatic versus Hedonic: Determining the Dominant Quality in User Experience for Professional and Leisure Collaboration Tools
Pragmatic versus Hedonic: Determining the Dominant Quality in User Experience for Professional and Leisure Collaboration Tools Open
As collaborative technologies become integral in both professional and leisurely settings, especially during the rise of remote work and digital communities due to COVID-19, understanding the user experience (UX) factors is critical. This …
View article: Applying Importance-Performance Analysis (IPA) to Interpret the Results of the User Experience Questionnaire (UEQ)
Applying Importance-Performance Analysis (IPA) to Interpret the Results of the User Experience Questionnaire (UEQ) Open
In recent years, user experience questionnaires have established themselves to measure various aspects of User Experience (UX). In addition to these questionnaires, an evaluation tool is usually offered so that the results of a study can b…
View article: Interpreting the Results from the User Experience Questionnaire (UEQ) using Importance-Performance Analysis (IPA)
Interpreting the Results from the User Experience Questionnaire (UEQ) using Importance-Performance Analysis (IPA) Open
User Experience Questionnaire is a common and valid method to measure the User Experience (UX) for a product or service. In recent years, these questionnaires have established themselves to measure various aspects of UX. In addition to the…