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Mapping the Evolution of Constructivist Pedagogy: VOSviewer Visualization of Inter-disciplinary Applications, E-Learning Shifts, and Geographic Research Dominance Open
10 year research trend of constructivism in modern education is the main goal of this research. Scientific publication data taken from the Scopus database is analyzed using VOSviewer software to visualize networks, overlays, and density vi…
Development of Cultural Literacy Based Learning Design with Successive Approximation Model Open
This study aims to develop a culture-based learning design by applying the Successive Approximation Model (SAM) as an iterative approach that can create an inclusive and adaptive learning experience according to the cultural context of the…
Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools Open
This study presents the design of a digital ethnomathematics module using augmented reality (AR) to enhance the learning of geometric concepts for elementary school students, integrating local cultural elements from the Mande Karesemen at …
Effectiveness of learning videos on language skills in learning Indonesia Open
Oral language skills are important in basic education, especially in learning Indonesia. Interactive learning, such as learning videos, educational applications, and interactive simulations, are expected to increase student engagement and …
The Influence of Project Based Learning Model on Learning Outcome and Student’s Critical Thinking Open
Project-based learning (PjBL) is a learning model in which students are actively involved in solving a problem by applying the skills of researching, analysing, producing and presenting learning products based on real experiences. This stu…
View article: Enhancing Learning Outcomes and Creative Thinking through Project-Based Learning Modules in Fourth Grades
Enhancing Learning Outcomes and Creative Thinking through Project-Based Learning Modules in Fourth Grades Open
The study aimed to determine the improvement of learning outcomes and creative thinking through project-based learning modules in fourth graders. The research method used was a pre-experimental design with a one-group pretest-posttest desi…
Pancasila-Based Children's Story App: Reading Material for Grade IV Elementary School Students Open
This research aims to develop reading materials story child loaded profile student Pancasila based on mobile application which is a literacy media to help improve interest read students and complement the availability of resources reading …
Needs analysis on digital learning objects for university students Open
Using Digital Learning Objects as learning resources is essential in blended learning. However, the availability is still limited, so there is a need to design and develop digital learning objects to help students meet learning objectives.…
View article: Pengembangan Proyek Pemrograman Medıa Pembelajaran Interaktıf Untuk Tugas Pemecahan Masalah Pelatihan Berpıkır Komputasıonal Mahasiswa Dengan Scratch
Pengembangan Proyek Pemrograman Medıa Pembelajaran Interaktıf Untuk Tugas Pemecahan Masalah Pelatihan Berpıkır Komputasıonal Mahasiswa Dengan Scratch Open
Media is needed in learning to attract and make it easier for students to understand the material being taught. Interactive learning media for computational thinking material through Scratch programming as an example of a block-based progr…
View article: The development of computational thinking skills-based interactive learning media for PGSD students’ problem solving task with scratch programming
The development of computational thinking skills-based interactive learning media for PGSD students’ problem solving task with scratch programming Open
Exciting and fun learning media are necessary for delivering Physics material to elementary schools so that it is uncomplicated for learners to figure out. The development of interactive study media based on computational thinking skills n…
Designing a Media Literacy Training Curriculum Framework for Junior High School Teachers Open
Being capable of media literacy is an important competence in the contemporary era characterized by widespread digitalization. Teachers play a vital role in integrating learning and imparting it in schools. However, due to the absence of m…
Analysis of Visitor Needs for the Development of Educational Applications for the Bandung Geological Museum Collection Open
The main objective of this research is to improve educational applications at the Museum of Geology. The objective is to identify the need to develop educational applications for visitors to the Museum of Geology in Bandung. This research …
Development of Integrated Writing Materials Based on Multiliteracies and High-Order Thinking Skills Open
This study aimed to develop Integrated Writing Materials Based on High-Order Thinking Skills and Multiliteracies. This research utilized the D&D research method with the ADDIE design (Analysis, Design, Develop, Implementation, Evaluation).…
Teachers' perceptions of media literacy in Junior High School Open
Teachers play an essential role in the success of school media literacy programs. This study analyzes teachers' current perceptions of media literacy competence in junior high schools in West Java, Indonesia. Descriptive research methods h…
3D Interactive Virtual Reality Media to Improve Learning Outcomes in Thematic Subjects Open
At the elementary level of school, learning activities are encouraged to prioritise student participation and interaction in the learning process. This is done in order to maximise the overall educational experience. Utilising different ki…
The Urgency of Heutagogy-Based Local Wisdom in Elementary School Curriculum in Bali Open
This study aimed to analyze the urgency of heutagogy-based local wisdom values in the elementary school curriculum in Bali. This research method used a survey with a qualitative approach. The research was conducted on elementary school tea…
The Role of ChatGPT AI in Student Learning Experience Open
Artificial Intelligence (AI) has received significant attention in the educational context, and one of the prominent forms of AI is ChatGPT (Generative Pre-trained Transformer). This study aims to conduct a literature review on the role of…
Development of Massive Open Online Courses (MOOC) Content to Improve Indonesian Teachers’ Pedagogical Competence: MOOC Technology Instructional Process Open
This research is motivated by the problem of the low pedagogic competence of teachers in Indonesia; especially in West Java. Through the media model pro-duced in this research, it becomes a guideline and reference for teachers in implement…
Kurikulum Kearifan Lokal Bali Berbasis Heutagogy di Sekolah Dasar Open
This study focuses on dissecting the heutagogy-based local wisdom curriculum as a strategy for optimizing primary school student learning. The study method uses bibliographic research by prioritizing the integrity and accuracy of sources, …
Heutagogy as Alternative Approach for Learning at Elementary School in the Era of Industrial Revolution 4.0 Open
This study aimed to explore more deeply about heutagogy as a learning approach for students in elementary schools in the era of the industrial revolution 4.0 with all the dynamics of the conditions that occurred. The research method used b…
Pengembangan Aplikasi Sistem Database Virtual Community Digital Learning Nusantara (VCDLN) Menggunakan Model Waterfall Dan Pemrograman Terstruktur Open
— Along with the development of today's era and technology, humans are required to make changes, especially in the field of education. The challenges that occur in education are very complex, especially during the current covid-19 pandemic…
Improving primary school teachers’ competence in teaching multi-literacy through RADEC-based training programs Open
The purpose of this research is to improve the competence of teachers in teaching multi-literacy through a training programme based on the Read–Answer–Discuss–Explain–Create (RADEC) learning model. This descriptive qualitative study was co…
KOMPETENSI GURU DALAM MENGAJARKAN MULTILITERASI DI SEKOLAH DASAR Open
Competence plays an important role for teachers. It is also emphasized by the government during the performance of their duties. Teachers’ competence is one of the crucial things that they must have in order to teach the students in a clas…
Designing Virtual Reading Room (VRR Digi_Litikon) for learning batik in Vocational High Schools: Curriculum material improvement Open
This study aimed at designing Virtual Reading Room (VRR Digi_Litikon) for learning batik in Vocational High Schools in Indonesia. The design was also a part of curriculum material improvement with the touch of information technology. As a …
DEVELOPING MOBILE LEARNING MANAGEMENT SYSTEM (MLMS) BASED ON ANDROID FOR CURRICULUM LITERACY Open
This research on instructional innovation aims to develop an application of Mobile Learning Management System (mLMS) based on Android Honeycomb as a medium for college students to increase their master of the basic professional course, wit…