Charles Windlin
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View article: Playing with Telepresence Robots for Design Speculation
Playing with Telepresence Robots for Design Speculation Open
This workshop explores how telepresence robots can be used for playful design speculation, leveraging their inherent asymmetries to create engaging and innovative experiences. By focusing on playfulness instead of purely utilitarian applic…
View article: SKETCHING SOMA BITS
SKETCHING SOMA BITS Open
To support sketching in soma design processes, we built the Soma Bits. These simple technology pieces enable one bit actuation like vibration, heat or shape-changing behaviors. After using them for three years, we ask how well they support…
View article: Unpacking Non-Dualistic Design: The Soma Design Case
Unpacking Non-Dualistic Design: The Soma Design Case Open
We report on a somaesthetic design workshop and the subsequent analytical work aiming to demystify what is entailed in a non-dualistic design stance on embodied interaction and why a first-person engagement is crucial to its unfoldings. Ho…
View article: Articulating Soma Experiences using Trajectories
Articulating Soma Experiences using Trajectories Open
In this paper, we reflect on the applicability of the concept of trajectories to soma design. Soma design is a first-person design method which considers users’ subjective somatic or bodily experiences of a design. Due to bodily changes ov…
View article: Biosensing and Actuation—Platforms Coupling Body Input-Output Modalities for Affective Technologies
Biosensing and Actuation—Platforms Coupling Body Input-Output Modalities for Affective Technologies Open
Research in the use of ubiquitous technologies, tracking systems and wearables within mental health domains is on the rise. In recent years, affective technologies have gained traction and garnered the interest of interdisciplinary fields …
View article: Soma Design and Sensory Misalignment
Soma Design and Sensory Misalignment Open
We report on a workshop bringing together researchers working in soma design and sensory misalignment. Creating experiences that make use of sensory misalignment has become increasingly common, often associated with virtual reality researc…
View article: From Biodata to Somadata
From Biodata to Somadata Open
Biosensing technologies are increasingly available as off-the-shelf products, yet for many designers, artists and non-engineers, these technologies remain difficult to design with. Through a soma design stance, we devised a novel approach …
View article: Teaching Soma Design
Teaching Soma Design Open
We devised a Soma Design curriculum with accompanying teaching approaches for a seven-week course at a technical university. In our analysis of students' design concepts and process accounts, we found that they had opened an unusually rich…
View article: Emotion Work in Experience-Centered Design
Emotion Work in Experience-Centered Design Open
Experience Centred Design (ECD) implores us to develop empathic relationships and understanding of participants, to actively work with our senses and emotions within the design process. However, theories of experience-centred design do lit…
View article: HCI and Affective Health
HCI and Affective Health Open
In the last decade, the number of articles on HCI and health has increased dramatically. We extracted 139 papers on \ndepression, anxiety and bipolar health issues from 10 years of SIGCHI conference proceedings. 72 of these were published\…
View article: Soma Bits: Mediating technology to orchestrate bodily experiences
Soma Bits: Mediating technology to orchestrate bodily experiences Open
The Soma Bits are a prototyping toolkit that facilitates Soma Design. Acting as an accessible ‘sociodigital material’ Soma Bits allow designers to pair digital technologies, with their whole body and senses, as part of an iterative soma de…
View article: Visible Light Communication as a material for design
Visible Light Communication as a material for design Open
Visible light communication (VLC) is a novel complement to Radio Frequency Communication (RFC) and has many applications in wireless communication, indoor positioning and where RFC is not applicable. The problem is that the technology is b…