Dylan Gaines
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View article: Identifying the Desired Word Suggestion in Simultaneous Audio
Identifying the Desired Word Suggestion in Simultaneous Audio Open
We explore a method for presenting word suggestions for non-visual text input using simultaneous voices. We conduct two perceptual studies and investigate the impact of different presentations of voices on a user's ability to detect which …
View article: Adapting Large Language Models for Character-based Augmentative and Alternative Communication
Adapting Large Language Models for Character-based Augmentative and Alternative Communication Open
Users of Augmentative and Alternative Communication (AAC) may write letter-by-letter via an interface that uses a character language model. However, most state-of-the-art large pretrained language models predict subword tokens of variable …
View article: Identifying the Desired Word Suggestion in Simultaneous Audio
Identifying the Desired Word Suggestion in Simultaneous Audio Open
We explore a method for presenting word suggestions for non-visual text input using simultaneous voices. We conduct two perceptual studies and investigate the impact of different presentations of voices on a user's ability to detect which …
View article: Perceptions of Blind Adults on Non-Visual Mobile Text Entry
Perceptions of Blind Adults on Non-Visual Mobile Text Entry Open
Text input on mobile devices without physical keys can be challenging for people who are blind or low-vision. We interview 12 blind adults about their experiences with current mobile text input to provide insights into what sorts of interf…
View article: Improving FlexType: Ambiguous Text Input for Users with Visual Impairments
Improving FlexType: Ambiguous Text Input for Users with Visual Impairments Open
We present an improved version of the FlexType interface for nonvisual text input. FlexType enables nonvisual text input on mobile touchscreen devices by allowing users to select from a small number of character groups with gestures instea…
View article: FlexType: Flexible Text Input with a Small Set of Input Gestures
FlexType: Flexible Text Input with a Small Set of Input Gestures Open
In many situations, it may be impractical or impossible to enter text by selecting precise locations on a physical or touchscreen keyboard. We present an ambiguous keyboard with four character groups that has potential applications for eye…
View article: Towards Location-Independent Eyes-Free Text Entry
Towards Location-Independent Eyes-Free Text Entry Open
We propose an interface for eyes-free text entry using an ambiguous technique and conduct a preliminary user study. We find that user are able to enter text at 19.09 words per minute (WPM) with a 2.08% character error rate (CER) after eigh…
View article: The Impact of Word, Multiple Word, and Sentence Input on Virtual Keyboard Decoding Performance
The Impact of Word, Multiple Word, and Sentence Input on Virtual Keyboard Decoding Performance Open
Entering text on non-desktop computing devices is often done via an onscreen virtual keyboard. Input on such keyboards normally consists of a sequence of noisy tap events that specify some amount of text, most commonly a single word. But i…