Gerry Chan
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View article: Combining Data Visualization and Interactive Narrative: A Persuasive Approach to Raise Climate Change Awareness
Combining Data Visualization and Interactive Narrative: A Persuasive Approach to Raise Climate Change Awareness Open
Climate change is a global phenomenon that affects every living being on our planet. Raising awareness among people about climate change and helping them realize the possible consequences of their actions is key to mitigating climate chang…
View article: Chatbots for Sexual Health Improvement: A Systematic Review
Chatbots for Sexual Health Improvement: A Systematic Review Open
There is a rising interest in chatbots dedicated to enhancing sexual health. However, there is limited research on the effectiveness of these chatbots, and the current literature lacks sufficient exploration of gaps and patterns in this fi…
View article: A panoramic view of personalization based on individual differences in persuasive and behavior change interventions
A panoramic view of personalization based on individual differences in persuasive and behavior change interventions Open
Persuasive technologies are designed to change human behavior or attitude using various persuasive strategies. Recent years have witnessed increasing evidence of the need to personalize and adapt persuasive interventions to various users a…
View article: Identification of Risk Factors for Suicide and Insights for Developing Suicide Prevention Technologies: A Systematic Review and Meta-Analysis
Identification of Risk Factors for Suicide and Insights for Developing Suicide Prevention Technologies: A Systematic Review and Meta-Analysis Open
Suicide is a termite that engulfs close to seven hundred thousand people worldwide each year. Existing work on risk factors that predict suicide lacks statistical associations, does not consider most countries, and has a wide range of risk…
View article: Player Matching using Personal Characteristics for Asynchronous Multiplayer Exergames
Player Matching using Personal Characteristics for Asynchronous Multiplayer Exergames Open
Participation in regular exercise can help with maintaining good health. However, exercise interventions, including those that are game based, while successful at capturing initial interest, usually suffer from retention as adherence decli…
View article: Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study
Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study Open
Background Gamification and persuasive games are effective tools to motivate behavior change, particularly to promote daily physical activities. On the one hand, studies have suggested that a one-size-fits-all approach does not work well f…
View article: Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study (Preprint)
Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study (Preprint) Open
BACKGROUND Gamification and persuasive games are effective tools to motivate behavior change, particularly to promote daily physical activities. On the one hand, studies have suggested that a one-size-fits-all approach does not work well …
View article: Peer Review #1 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.2)"
Peer Review #1 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.2)" Open
Background.Exergames have attracted the interest of academics, practitioners, and designers, in domains as diverse as health, human-computer interaction, psychology, and information technology.This is primarily because exergames can make t…
View article: Peer Review #1 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.1)"
Peer Review #1 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.1)" Open
Background.Exergames have attracted the interest of academics, practitioners, and designers, in domains as diverse as health, human-computer interaction, psychology, and information technology.This is primarily because exergames can make t…
View article: Peer Review #2 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.1)"
Peer Review #2 of "Motivational strategies and approaches for single and multi-player exergames: a social perspective (v0.1)" Open
Background.Exergames have attracted the interest of academics, practitioners, and designers, in domains as diverse as health, human-computer interaction, psychology, and information technology.This is primarily because exergames can make t…
View article: Motivational strategies and approaches for single and multi-player exergames: a social perspective
Motivational strategies and approaches for single and multi-player exergames: a social perspective Open
Background Exergames have attracted the interest of academics, practitioners, and designers, in domains as diverse as health, human-computer interaction, psychology, and information technology. This is primarily because exergames can make …