Günter Wallner
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View article: Player-Centric Data Visualization for Metroidvania Games: Insights and Use Cases: The Case of Hollow Knight
Player-Centric Data Visualization for Metroidvania Games: Insights and Use Cases: The Case of Hollow Knight Open
Interest in data-informed play has accelerated in recent years across player communities, particularly within the competitive gaming scene. As such research on analytics tools for players has concentrated predominantly on popular esports g…
View article: Studying Cartographic Game Maps: Video Game Maps Matter.
Studying Cartographic Game Maps: Video Game Maps Matter. Open
Maps are critical elements of video games that provide an alternative representation of the game world. While navigation is considered an essential function of game maps, they play additional selective roles in and have multiple functions …
View article: Pathways of Desire: Enhancing Navigation and Sense of Community Through Player-Generated Desire Paths
Pathways of Desire: Enhancing Navigation and Sense of Community Through Player-Generated Desire Paths Open
View article: Player Perception Matters: Insights into the Use of Esports Live Companion Tools
Player Perception Matters: Insights into the Use of Esports Live Companion Tools Open
View article: In the Blink of an Eye: Instant Game Map Editing using a Generative-AI Smart Brush
In the Blink of an Eye: Instant Game Map Editing using a Generative-AI Smart Brush Open
With video games steadily increasing in complexity, automated generation of game content has found widespread interest. However, the task of 3D gaming map art creation remains underexplored to date due to its unique complexity and domain-s…
View article: Play, watch, analyze, repeat: How do players develop competitive gaming skills?
Play, watch, analyze, repeat: How do players develop competitive gaming skills? Open
Players usually have a strong desire to improve their game-specific skills to perform well in a game. A desire which has been further reinforced by the increase of multiplayer games and the rise of competitive gaming. While research on lea…
View article: An Investigation of the Test-Retest Reliability of the miniPXI
An Investigation of the Test-Retest Reliability of the miniPXI Open
Repeated measurements of player experience are crucial in games user research, assessing how different designs evolve over time. However, this necessitates lightweight measurement instruments that are fit for the purpose. In this study, we…
View article: Ethics and Transparency in Game Data
Ethics and Transparency in Game Data Open
View article: Do You Dare to Ask? Influence of Question Recipient and Information Medium on Prompting Preparatory Questions for MR Imaging
Do You Dare to Ask? Influence of Question Recipient and Information Medium on Prompting Preparatory Questions for MR Imaging Open
Patient portals empower patients to schedule appointments, ask questions, and provide information for upcoming procedures. While patient portals provide advantages for cooperation between medical institutions and patients, provided informa…
View article: An Investigation of the Test-Retest Reliability of the miniPXI
An Investigation of the Test-Retest Reliability of the miniPXI Open
Repeated measurements of player experience are crucial in games user research, assessing how different designs evolve over time. However, this necessitates lightweight measurement instruments that are fit for the purpose. In this study, we…
View article: Visualization of Player Movement Patterns with Line Integral Convolution and Alpha Shapes
Visualization of Player Movement Patterns with Line Integral Convolution and Alpha Shapes Open
Games are frequently viewed as spatial constructs, where the game space enables play, creates challenge, and enhances and facilitates immersion. The spatial analysis of player behavior thus constitutes a key element in games user research …
View article: A Feature Comparison Study of Live Companion Tools for Esports Games
A Feature Comparison Study of Live Companion Tools for Esports Games Open
View article: Endpoint Conditioned Multimodality Trajectory Prediction Using Voronoi Tessellation
Endpoint Conditioned Multimodality Trajectory Prediction Using Voronoi Tessellation Open
View article: HKViz: Map-Based Analytics for Hollow Knight
HKViz: Map-Based Analytics for Hollow Knight Open
View article: Visualizing the Spatio-Temporal Evolution of Gameplay using Storyline Visualization: A Study with League of Legends
Visualizing the Spatio-Temporal Evolution of Gameplay using Storyline Visualization: A Study with League of Legends Open
Players increasingly adopt a data-driven approach to review and improve their gaming skills. In the wake of this, spatio-temporal visualizations gained popularity but remain challenging to design. Storyline visualizations are unique in the…
View article: Introducing QRogue: Teaching Quantum Computing Using a Rogue-like Game Concept
Introducing QRogue: Teaching Quantum Computing Using a Rogue-like Game Concept Open
Recent years have shown that we are steadily getting closer to industrial applications of quantum computing. As such it is important to teach quantum computing concepts to users to allow them to incorporate quantum computing into their too…
View article: Beyond the Game: Charting the Future of Game Data Science
Beyond the Game: Charting the Future of Game Data Science Open
A.S. Fraenkel introduces a new (s, t)-Wythoff's game which is the generalization of both a-Wythoff's game and Wythoff's game. Fraenkel determines all P-positions of (s, t)-Wythoff's game under normal play convention. In this paper, the (s,…
View article: Live Feedback for Training Through Real-Time Data Visualizations: A Study with League of Legends
Live Feedback for Training Through Real-Time Data Visualizations: A Study with League of Legends Open
With competitive gaming on the rise, players have developed an increased interest in data-driven feedback of their in-game performance. In many cases, this feedback is presented visually post-play but live companions that provide real-time…
View article: Exploring the dynamics of graph algorithms
Exploring the dynamics of graph algorithms Open
View article: Studying the Utilization of a Map-Based Visualization with Vitality Datasets by Domain Experts
Studying the Utilization of a Map-Based Visualization with Vitality Datasets by Domain Experts Open
With the rapid growth of information technology and geographic information science, many map-based visualization applications for decision-making have been proposed. These applications are used in various contexts. Our study provides empir…
View article: Linked and Coordinated Visual Analysis of Eye Movement Data
Linked and Coordinated Visual Analysis of Eye Movement Data Open
Eye movement data can be used for a variety of research in marketing, advertisement, and other design-related industries to gain interesting insights into customer preferences. However, interpreting such data can be a challenging task due …
View article: The Power of Linked Eye Movement Data Visualizations
The Power of Linked Eye Movement Data Visualizations Open
In this paper we showcase several eye movement data visualizations and how they can be interactively linked to design a flexible visualization tool for eye movement data. The aim of this project is to create a user-friendly and easy access…
View article: What Players Want: Information Needs of Players on Post-Game Visualizations
What Players Want: Information Needs of Players on Post-Game Visualizations Open
With the rise of competitive online gaming and esports, players' ability to review, refect upon, and improve their in-game performance has become important. Post-play visualizations are key for such improvements. Despite the increased inte…
View article: Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey
Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey Open
View article: Studying Requirements from Multiple Actors on Vitality Data Platform through the Lens of Socio-technical Systems
Studying Requirements from Multiple Actors on Vitality Data Platform through the Lens of Socio-technical Systems Open
Despite the great potential of data platforms to help solve societal issues, the actual usage of data platforms is still limited due to the lack of consideration of socio-technical aspects. To understand requirements from multiple actors o…
View article: Multivariate Visualization of Game Metrics
Multivariate Visualization of Game Metrics Open
Visualizations have become a relevant instrument in games user research and analytics as well as for players to facilitate the analysis of behavioral data, including the evaluation of spatial game metrics. A fundamental task in this respec…
View article: Truesight Battle Grid - Enhancing the Game Experience of Tabletop Role-Playing through Tangible Data Visualization
Truesight Battle Grid - Enhancing the Game Experience of Tabletop Role-Playing through Tangible Data Visualization Open
Data visualization is often used in computer gaming to provide feedback to players. However, little research has investigated its potential in hybrid physical/digital tabletop games, or for tabletop role-playing games. Building upon the be…
View article: Exploring Severity of Gameplay Issues from Players' Perspective
Exploring Severity of Gameplay Issues from Players' Perspective Open
Understanding how different players experience gameplay is of vital importance in game development to ensure that the games are enjoyable and rewarding for a diverse audience. Since each user research method has its own strengths and weakn…
View article: Motivational Profiling of League of Legends Players
Motivational Profiling of League of Legends Players Open
Player motivation is a key research area within games research, with the aim of understanding how the motivation of players is related to their experience and behavior in the game. We present the results of a cross-sectional study with dat…
View article: Visual Analysis of FIFA World Cup Data
Visual Analysis of FIFA World Cup Data Open
Soccer is one of the most popular sports in the world, played by thousands of professionals and amateurs every week. Consequently, it is no surprise that it generates an enormous amount of data. In today's data-driven world it is essential…