Hernán Casakin
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Understanding VR-mediated empathy in design: measurement approaches, inconsistencies and implications Open
Virtual Reality (VR) has garnered significant attention as a potential ‘empathy machine’ for its ability to simulate firsthand experiences of others’ perspectives. However, recent research reveals conflicting evidence regarding VR’s effect…
Measuring learner-centred education in studio-based learning: a natural case study of student–tutor interaction in design crits Open
This paper introduces a quantitative approach to assessing the effectiveness of student–tutor crit interactions in fostering constructivist learner-centred education in design studios. Implementing the learner-centred education approach is…
Fostering technical skills and creativity in the digital fabrication spaces: an open-ended prototyping approach Open
This paper explores the impact of a digital fabrication course on the development of digital fabrication skills and creativity. The course focused on open-ended prototyping and aimed to investigate its effects on students’ motivation, enjo…
View article: Comparing Analogy-Based Methods—Bio-Inspiration and Engineering-Domain Inspiration for Domain Selection and Novelty
Comparing Analogy-Based Methods—Bio-Inspiration and Engineering-Domain Inspiration for Domain Selection and Novelty Open
This study aims to support designers in developing transformative solutions in the engineering discipline using the Design-by-Analogy ideation method. Design-by-Analogy involves drawing inspiration from the source domain and applying it to…
The use of occurrences of ideas for constructing and characterizing the design space Open
This study explores the construction, characterization, and measurement of the design space using a novel approach that centres on First Occurrences (FOs) and Re-Occurrences (ROs) as metrics. Expert architects' cognitive behaviours during …
Learning in a digital fabrication course on building tangible artefacts Open
This paper examines how students' ideas evolve into physical prototypes within a digital fabrication design course. Examining the materials used, customization approaches, iterations, and team dynamics of 26 student projects reveals interp…
Measuring Behaviors for Assessing Design Expertise: A Comprehensive Framework for Professional Development Open
Increasing attention has been paid to understanding expert design behavior to help novice students enhance their knowledge and abilities for their professional development. However, an integrative framework must still be created to identif…
Teamwork quality in multi-disciplinary design Open
Design is a complex activity that requires disciplinary areas to work in collaboration. However, how multi-disciplinary design teamwork affects the quality of collaborations from a social and task-related perspective, and how it can inform…
An Experimental Comparison of Analogy Representation Effects on Creative Outcomes Open
This study delved into the structuring of design briefs and investigated the impact of employing visual analogies compared to text analogies. We aimed to contribute to the growing body of research investigating the role of analogies in des…
COLLABORATIVE TEAMWORK PROTOTYPING AND CREATIVITY IN DIGITAL FABRICATION DESIGN EDUCATION Open
Digital fabrication laboratories play a role as an educational environment in which different learning activities incorporate advanced technological developments. Digital fabrication design education often involves exploratory and scaffold…
BRIDGING DESIGNER-USER GAP WITH A VIRTUAL REALITY-BASED EMPATHIC DESIGN APPROACH: CONTEXTUAL INFORMATION DETAILS Open
Without shared experiences, empathy gaps between designers and users are difficult to bridge. Advancing Virtual Reality (VR) has shed new light on this regard by enabling designers to simulate and experience their users' living scenarios i…
Makerspaces Fostering Creativity: A Systematic Literature Review Open
Makerspaces are gaining popularity in the educational activities of all age groups, from primary schools to higher education institutions, particularly in science, technology, engineering, and mathematics (STEM) disciplines. Due to makersp…
The Temporal Effect of Immersive VR on Student-Tutor Interaction in Architectural Design Crits Open
Using Immersive Virtual Reality (IVR) as a representational medium in architecture studio crits allows students and tutors to interact as they navigate in a life-scale digital display of the design, making these media relevant for the desi…
SUSTAINABLE PROTOTYPING CHALLENGES IN DIGITAL FABRICATION DESIGN EDUCATION Open
Education in digital fabrication design is characterized by an active learning environment in which ideas are developed into prototypes. The manner in which design activities are carried out, the subject matter that is learnt, and the kind…
Design Creativity in Architecture and Engineering Open
Creativity is a fundamental topic of study in design, encompassing the formation of new ideas and insights [...]
A Systematic Review on FabLab Environments and Creativity: Implications for Design Open
Fabrication laboratories (FabLabs) and makerspaces are used to transform ideas into tangible products. Used in a design–learning context, they can enhance cognitive and creative skills. Creativity is the pivotal ability to produce innovati…
Integrating Observation and Network Analysis to Identify Patterns of Use in the Public Space: A Gender Perspective Open
In the last few decades, increasing attention has been given to gender issues in urban design. However, research on the urban environment continues to show large gender inequalities, which are especially evident when studying the use and e…
Perspectives on design creativity and innovation research: 10 years later Open
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright h…
Effect of Immersive VR on Student-Tutor Interaction in Design Crits Open
Immersive Virtual Reality (iVR) systems form a representational medium for student-tutor collaboration in studio crits through a shared presence in a life scale display of the design, making them relevant for design crits where students an…
Perceptions of Digital Fabrication in Design Education: Skills, Confidence, Motivation, and Enjoyment Open
Education in digital fabrication design is characterized by a dynamic project-based learning environment, where ideas are materialized into prototypes. To gain insight in this learning experience, we investigated self-perceptions of studen…
THE INFLUENCE OF DESIGN BRIEF INFORMATION ON CREATIVE OUTCOMES BY NOVICE AND ADVANCED STUDENTS Open
This study centers on using different types of brief information to support creative outcomes in architectural and engineering design and its relation to design expertise. We explore the influence of design briefs characterized by abstract…
Sustainable Design and Prototyping Using Digital Fabrication Tools for Education Open
Prototyping physical artifacts is a fundamental activity for both product development in industrial and engineering design domains and the development of digital fabrication skills. Prototyping is also essential for human-centric problem-s…
A Systematic Review of Design Creativity in the Architectural Design Studio Open
Creativity is fundamental to design problem-solving. This paper sets out a systematic review of the literature in relation to its role in the architectural design studio in order to identify central issues that impact upon this activity. C…
A Systematic Review of Design Creativity in the Architectural Design Studio Open
Creativity is fundamental to design problem-solving. This paper sets out a systematic review of the literature in relation to its role in the architectural design studio in order to identify central issues that impact upon this activity. C…
Design creativity and the semantic analysis of conversations in the design studio Open
The analysis of conversations during design activity can facilitate deeper insights into design thinking and its relation to creativity. A semantic analysis approach was employed to explore the semantic content of communication and informa…
MITIGATING DESIGN FIXATION WITH EVOLVING EXTENDED REALITY TECHNOLOGY: AN EMERGING OPPORTUNITY Open
Design fixation refers to the designers’ inability to avoid becoming stuck with preexisting ideas in order to generate new ones. With the recent fast advancements and developments, XR has emerged as a powerful promising technology that can…
SEMANTIC MEASURES IN DESIGN CONVERSATIONS AS PREDICTORS OF CREATIVE OUTCOMES IN DESIGN EDUCATION Open
The analysis of conversations maintained during the design activity can help to gain a better insight into design thinking and its relation to creativity. A semantic analysis approach was employed to inspect the content of communications a…
Insights from a Latent Semantic Analysis of Patterns in Design Expertise: Implications for Education Open
Design and design thinking are increasingly being taught across several disciplines—ranging from arts, architecture, and technology and engineering to business schools—where expertise plays a central role. A substantial corpus of literatur…