Jasmin Niess
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View article: In the relational sandbox: Deep democracy and technology
In the relational sandbox: Deep democracy and technology Open
View article: The Self-Care Technology Process Model (SCTpm): A Framework for Designing VR-Based Self-Care Technology
The Self-Care Technology Process Model (SCTpm): A Framework for Designing VR-Based Self-Care Technology Open
View article: A Comparative Study of How People With and Without ADHD Recognise and Avoid Dark Patterns on Social Media
A Comparative Study of How People With and Without ADHD Recognise and Avoid Dark Patterns on Social Media Open
Dark patterns are deceptive strategies that recent work in human-computer interaction (HCI) has captured throughout digital domains, including social networking sites (SNSs). While research has identified difficulties among people to recog…
View article: The Dual Model for Everyday Stress Technology: Understanding the Lived Experience of Data-Driven Stress
The Dual Model for Everyday Stress Technology: Understanding the Lived Experience of Data-Driven Stress Open
View article: Supporting Communication and Well-being with a Multi-Stakeholder Mobile App: Lessons Learned from a Field Study with ADHD Children and their Caregivers
Supporting Communication and Well-being with a Multi-Stakeholder Mobile App: Lessons Learned from a Field Study with ADHD Children and their Caregivers Open
Children with attention deficit hyperactivity disorder (ADHD) and their caregivers face daily challenges which can adversely affect their well-being, especially regarding communication within their care ecosystems, comprising family, frien…
View article: Why Is It Essential to Address Digital Public Health in an Interdisciplinary Way?
Why Is It Essential to Address Digital Public Health in an Interdisciplinary Way? Open
Public health requires collaborations across several disciplines to meet population health needs. Increasing technological advancements have accelerated the transformation of public health to digital public health (DiPH), including new dom…
View article: Participatory Approaches for Digital Public Health: Giving Voice to Values
Participatory Approaches for Digital Public Health: Giving Voice to Values Open
This chapter discusses the need for community involvement and stakeholder engagement in the development and implementation of digital public health tools. The advent of digitalization in public health has necessitated an exploration of how…
View article: Envisioning Futures: How the Modality of AI Recommendations Impacts Conversation Flow in AR-enhanced Dialogue
Envisioning Futures: How the Modality of AI Recommendations Impacts Conversation Flow in AR-enhanced Dialogue Open
View article: AMoRE: Four Perspectives on Talking About and Experiencing Robots
AMoRE: Four Perspectives on Talking About and Experiencing Robots Open
View article: ProtoBricks: A Research Toolkit for Tangible Prototyping & Data Physicalization
ProtoBricks: A Research Toolkit for Tangible Prototyping & Data Physicalization Open
Building tangible interfaces or data physicalizations is a resource-intensive endeavour. There is a need for rapid means to prototype tangibles in order to facilitate research and design. To this end, we designed ProtoBricks: a research to…
View article: Broadening the mind: how emerging neurotechnology is reshaping HCI and interactive system design
Broadening the mind: how emerging neurotechnology is reshaping HCI and interactive system design Open
People are increasingly eager to know more about themselves through technology. To date, technology has primarily provided information on our physiology. Yet, with advances in wearable technology and artificial intelligence, the current ad…
View article: Technology which Makes You Think
Technology which Makes You Think Open
Reflection is widely regarded as a key design goal for technologies for well-being. Yet, recent research shows that technologies for reflection may have negative consequences, in the form of rumination, i.e. negative thought cycles. Unders…
View article: Hell is Paved with Good Intentions: The Intricate Relationship Between Cognitive Biases and Dark Patterns
Hell is Paved with Good Intentions: The Intricate Relationship Between Cognitive Biases and Dark Patterns Open
Throughout the past decade, research in HCI has identified numerous instances of dark patterns in digital interfaces. These efforts have led to a well-fostered typology describing harmful strategies users struggle to navigate. However, an …
View article: Office Wellbeing by Design: Don’t Stand for Anything Less
Office Wellbeing by Design: Don’t Stand for Anything Less Open
The modern workplace has been optimized towards increasing productivity, often at the cost of long-term worker wellbeing. This systemic issue has been acknowledged in both research and practice, but has not yet been solved. There is a nota…
View article: Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation
Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation Open
While fitness trackers generate and present quantitative data, past research suggests that users often conceptualise their wellbeing in qualitative terms. This discrepancy between numeric data and personal wellbeing perception may limit th…
View article: Listening to the Voices: Describing Ethical Caveats of Conversational User Interfaces According to Experts and Frequent Users
Listening to the Voices: Describing Ethical Caveats of Conversational User Interfaces According to Experts and Frequent Users Open
Advances in natural language processing and understanding have led to a rapid growth in the popularity of conversational user interfaces (CUIs). While CUIs introduce novel benefits, they also yield risks that may exploit people's trust. Al…
View article: Designing Data Visualisations for Self-Compassion in Personal Informatics
Designing Data Visualisations for Self-Compassion in Personal Informatics Open
Wearable personal trackers offer exciting opportunities to contribute to one's well-being, but they also can foster negative experiences. It remains a challenge to understand how we can design personal informatics experiences that help use…
View article: ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional Cues
ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional Cues Open
Thermal feedback has been studied for navigation purposes with directional cues and a variety of other use cases. Yet, to date, systems providing thermal feedback were primarily designed for the upper body, targeting hands and arms in part…
View article: ‘That’s when I put it on’: stakeholder perspectives in large-scale remote health monitoring for older adults
‘That’s when I put it on’: stakeholder perspectives in large-scale remote health monitoring for older adults Open
View article: Towards a Haptic Taxonomy of Emotions: Exploring Vibrotactile Stimulation in the Dorsal Region
Towards a Haptic Taxonomy of Emotions: Exploring Vibrotactile Stimulation in the Dorsal Region Open
The implicit communication of emotional states between persons is a key use case for novel assistive and augmentation technologies. It can serve to expand individuals' perceptual capabilities and assist neurodivergent individuals. Notably,…
View article: Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale
Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale Open
Human augmentation technologies (ATs) are a subset of ubiquitous on-body devices designed to improve cognitive, sensory, and motor capacities. Although there is a large corpus of knowledge concerning ATs, less is known about societal attit…
View article: Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale
Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale Open
Recent research has shown that users increasingly seek meaning in technologies and that eudaimonic user experience (UX) is part of everyday encounters with technology. Yet, to date, there is no validated means to assess eudaimonic properti…
View article: VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality
VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality Open
While personal trackers can collect a vast amount of information about their users, the representation of such data has remained unchanged, with bar charts being the most dominant. However, to build systems that facilitate reflection and s…
View article: MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks
MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks Open
Playing together is crucial to the unique and invaluable bond between grandparents and grandchildren. However, co-located interactions and play can be limited due to time, distance, or pandemic-related restrictions. To facilitate distribut…
View article: Literature Reviews in HCI: A Review of Reviews
Literature Reviews in HCI: A Review of Reviews Open
This paper analyses Human-Computer Interaction (HCI) literature reviews to provide a clear conceptual basis for authors, reviewers, and readers. HCI is multidisciplinary and various types of literature reviews exist, from systematic to cri…
View article: SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges
SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges Open
Reflecting on personal challenges can be difficult. Without encouragement, the reflection process often remains superficial, thus inhibiting deeper understanding and learning from past experiences. To allow people to immerse themselves in …
View article: Do You Mind? User Perceptions of Machine Consciousness
Do You Mind? User Perceptions of Machine Consciousness Open
The prospect of machine consciousness cultivates controversy across media, academia, and industry. Assessing whether non-experts perceive technologies as conscious, and exploring the consequences of this perception, are yet unaddressed cha…
View article: How Instructional Data Physicalisation Fosters Reflection in Personal Informatics
How Instructional Data Physicalisation Fosters Reflection in Personal Informatics Open
The ever-increasing number of devices quantifying our lives offers a perspective of high awareness of one's wellbeing, yet it remains a challenge for personal informatics (PI) to effectively support data-based reflection. Effective reflect…
View article: The Walking Talking Stick: Understanding Automated Note-Taking in Walking Meetings
The Walking Talking Stick: Understanding Automated Note-Taking in Walking Meetings Open
While walking meetings offer a healthy alternative to sit-down meetings, they also pose practical challenges. Taking notes is difficult while walking, which limits the potential of walking meetings. To address this, we designed the Walking…
View article: Children with ADHD and their Care Ecosystem: Designing Beyond Symptoms
Children with ADHD and their Care Ecosystem: Designing Beyond Symptoms Open
Designing for children with ADHD has been of increasing interest to the HCI community. However, current approaches do not adequately involve all relevant stakeholders, and primarily focus on addressing symptoms, following a medical model o…