John McAlaney
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View article: Feasibility and acceptability of safer gambling interventions (social norms and goal setting) delivered via text message for those at low-to-moderate risk of gambling harm: a four-arm randomised controlled feasibility study
Feasibility and acceptability of safer gambling interventions (social norms and goal setting) delivered via text message for those at low-to-moderate risk of gambling harm: a four-arm randomised controlled feasibility study Open
Objectives To assess the feasibility and acceptability of three SMS-delivered safer gambling interventions (goal setting (GS), descriptive norms (DN), injunctive norms (IN)) aimed at reducing the transition from low or moderate risk of gam…
View article: “Sometimes it’s easier to seek support in the wrong places”: LGBTQIA+ individuals’ experiences of gambling harms
“Sometimes it’s easier to seek support in the wrong places”: LGBTQIA+ individuals’ experiences of gambling harms Open
Sexual and gender minority individuals face disproportionate mental health challenges, yet little is known about their experiences of gambling-related harm. This qualitative study explored the lived experiences of gambling among LGBTQIA+ i…
View article: Promoting safer gambling through social norms and goal setting: A qualitative process analysis of participants' experiences in the EROGamb 2.0 feasibility trial
Promoting safer gambling through social norms and goal setting: A qualitative process analysis of participants' experiences in the EROGamb 2.0 feasibility trial Open
Gambling, though a popular social activity, can lead to addiction and cause significant harm. This study aimed to explore the experiences of 36 low-to-moderate risk gamblers (PGSI score 0-7; 31 male, 5 female; 10 per each intervention arm,…
View article: Interrupting Dissociation of Players through Real-Time Digital Tasks during Online Gambling
Interrupting Dissociation of Players through Real-Time Digital Tasks during Online Gambling Open
Online gambling is relatively easier to access compared to traditional one, so it can pose specific risks to individuals such as causing isolation, lack of interruption and dissociation. Intermittent interactions that require cognitive pro…
View article: Wellbeing in Addiction Recovery: Does It Differ across Addictions?
Wellbeing in Addiction Recovery: Does It Differ across Addictions? Open
Limited research has been conducted on the experiences of individuals in long-term recovery from addiction, and addictions are usually studied in isolation. However, no theories of addiction differentiate between addictions or assume that …
View article: Social norms and goal-setting interventions to promote responsible gambling in low-to-moderate online gamblers: protocol for a four-arm randomised controlled feasibility study
Social norms and goal-setting interventions to promote responsible gambling in low-to-moderate online gamblers: protocol for a four-arm randomised controlled feasibility study Open
Introduction Gambling is increasingly recognised as an important public health issue. Problem gambling is associated with highly negative impacts on physical, psychological and social well-being, not only for those who gamble but also for …
View article: Corrigendum: Utilising online eye-tracking to discern the impacts of cultural backgrounds on fake and real news decision-making
Corrigendum: Utilising online eye-tracking to discern the impacts of cultural backgrounds on fake and real news decision-making Open
[This corrects the article DOI: 10.3389/fpsyg.2022.999780.].
View article: The Impact of Objectively Recorded Smartphone Usage and Emotional Intelligence on Problematic Internet Usage
The Impact of Objectively Recorded Smartphone Usage and Emotional Intelligence on Problematic Internet Usage Open
This study examined the effects of gender, age, objective smartphone usage data, and Emotional Intelligence (EI) on Problematic Internet Use (PIU) and its components (obsession, neglect, and control disorder). The study relied on objective…
View article: Utilising online eye-tracking to discern the impacts of cultural backgrounds on fake and real news decision-making
Utilising online eye-tracking to discern the impacts of cultural backgrounds on fake and real news decision-making Open
Introduction Online eye-tracking has been used in this study to assess the impacts of different cultural backgrounds on information discernment. An online platform called RealEye allowed participants to engage in the eye-tracking study fro…
View article: Transparency in persuasive technology, immersive technology, and online marketing: Facilitating users’ informed decision making and practical implications
Transparency in persuasive technology, immersive technology, and online marketing: Facilitating users’ informed decision making and practical implications Open
In the current age of emerging technologies and big data, transparency has become an important issue for technology users and online consumers. However, there is a lack of consensus on what constitutes transparency across domains of resear…
View article: Did Usage of Mental Health Apps Change during COVID-19? A Comparative Study Based on an Objective Recording of Usage Data and Demographics
Did Usage of Mental Health Apps Change during COVID-19? A Comparative Study Based on an Objective Recording of Usage Data and Demographics Open
This paper aims to objectively compare the use of mental health apps between the pre-COVID-19 and during COVID-19 periods and to study differences amongst the users of these apps based on age and gender. The study utilizes a dataset collec…
View article: What’s in the box? Exploring UK players’ experiences of loot boxes in games; the conceptualisation and parallels with gambling
What’s in the box? Exploring UK players’ experiences of loot boxes in games; the conceptualisation and parallels with gambling Open
Loot boxes are a popular mechanic within many video games, but it remains unclear if some forms of loot boxes can be seen of as gambling. However, the perspectives of players are often neglected, such as whether they see them as ‘fair’ gam…
View article: Procrastination on social media: predictors of types, triggers and acceptance of countermeasures
Procrastination on social media: predictors of types, triggers and acceptance of countermeasures Open
Procrastination refers to the voluntary delay of urgent tasks and can have several negative consequences such as stress, health issues and academic under-achievement. Several factors including personality, culture and gender have been iden…
View article: Electronic Brief Personalised Feedback Interventions for Alcohol Use
Electronic Brief Personalised Feedback Interventions for Alcohol Use Open
Developing and implementing effective measures to prevent and intervene with harmful alcohol use remains imperative if we are to reduce the global burden of alcohol-related harms and improve the lives of those affected. This chapter explor…
View article: Managing Procrastination on Social Networking Sites: The D-Crastinate Method
Managing Procrastination on Social Networking Sites: The D-Crastinate Method Open
Procrastination refers to the voluntary avoidance or postponement of action that needs to be taken, that results in negative consequences such as low academic performance, anxiety, and low self-esteem. Previous work has demonstrated the ro…
View article: Interdisciplinary Lessons Learned While Researching Fake News
Interdisciplinary Lessons Learned While Researching Fake News Open
The misleading and propagandistic tendencies in American news reporting have been a part of public discussion from its earliest days as a republic ( Innis, 2007 ; Sheppard, 2007 ). “Fake news” is hardly new ( McKernon, 1925 ), and the term…
View article: Perceptions and Misperceptions of Smartphone Use: Applying the Social Norms Approach
Perceptions and Misperceptions of Smartphone Use: Applying the Social Norms Approach Open
The social norms approach is an established technique to bring about behaviour change through challenging misperceptions of peer behaviour. This approach is limited by a reliance on self-report and a lack of interactivity with the target p…
View article: Combating Fear of Missing Out (FoMO) on Social Media: The FoMO-R Method
Combating Fear of Missing Out (FoMO) on Social Media: The FoMO-R Method Open
Background: The fear of missing out (FoMO) on social media refers to the apprehension that online content and interactions from others are unseen and reacted to in a timely fashion. FoMO can become problematic, leading to anxiety, interrup…
View article: Understanding Phishing Email Processing and Perceived Trustworthiness Through Eye Tracking
Understanding Phishing Email Processing and Perceived Trustworthiness Through Eye Tracking Open
Social engineering attacks in the form of phishing emails represent one of the biggest risks to cybersecurity. There is a lack of research on how the common elements of phishing emails, such as the presence of misspellings and the use of u…
View article: Is It Still Double Edged? Not for University Students’ Development of Moral Reasoning and Video Game Play
Is It Still Double Edged? Not for University Students’ Development of Moral Reasoning and Video Game Play Open
Previous research with video game play and moral development with adolescents, found both positive and negative relationships. This study aimed to extend this research to explore moral development and video game play with university studen…
View article: Negative Consequences of Substance Use in European University Students: Results from Project SNIPE
Negative Consequences of Substance Use in European University Students: Results from Project SNIPE Open
Background: University students are a risk group for heavy substance use and the experience of various potentially severe negative substance use consequences which may impact on their health, social, and academic functioning. Whilst the ex…
View article: Procrastination on social networks: Triggers and countermeasures
Procrastination on social networks: Triggers and countermeasures Open
Procrastination on social networking sites (SNS) can impact academic performance and user’s well-being. SNSs embed features that encourage users to be always connected and updated, e.g., the notification features. Such persuasive features …
View article: Defining digital addiction: Key features from the literature
Defining digital addiction: Key features from the literature Open
Within recent years there has been increasing societal concern around the compulsive and excessive use of digital and Internet-enabled devices, such as the use of social media or online video gaming, and associated psychological and physic…