Julia Chatain
YOU?
Author Swipe
View article: Concreteness and Abstraction in Mathematics Education: A Taxonomy of the Semantic Landscape
Concreteness and Abstraction in Mathematics Education: A Taxonomy of the Semantic Landscape Open
Concreteness and abstraction are key in educational research in mathematics, both when discussing the nature of mathematics in itself, but also when exploring how to learn and teach mathematics. However, while the terms concrete and abstra…
View article: Applying Augmented Reality to Convey Medical Knowledge on Osteoclasts to Users of a Serious Game: Vignette Experiment
Applying Augmented Reality to Convey Medical Knowledge on Osteoclasts to Users of a Serious Game: Vignette Experiment Open
Background Visualization technology is enhancing interactive learning by merging digital content with real-world environments, offering immersive experiences through augmented reality (AR) in fields like medical education. AR is being incr…
View article: Towards the Pedagogical Steering of Large Language Models for Tutoring: A Case Study with Modeling Productive Failure
Towards the Pedagogical Steering of Large Language Models for Tutoring: A Case Study with Modeling Productive Failure Open
One-to-one tutoring is one of the most efficient methods of teaching. With the growing popularity of Large Language Models (LLMs), there have been efforts to create LLM based conversational tutors which can expand the benefits of one to on…
View article: AI-assisted Automated Short Answer Grading of Handwritten University Level Mathematics Exams
AI-assisted Automated Short Answer Grading of Handwritten University Level Mathematics Exams Open
Effective and timely feedback in educational assessments is essential but labor-intensive, especially for complex tasks. Recent developments in automated feedback systems, ranging from deterministic response grading to the evaluation of se…
View article: Applying Augmented Reality to Convey Medical Knowledge On Osteoclasts: A User Study (Preprint)
Applying Augmented Reality to Convey Medical Knowledge On Osteoclasts: A User Study (Preprint) Open
BACKGROUND Augmented Reality (AR) as an interactive communication tool has matured to the point that it can be used in the classroom to engage medical students. OBJECTIVE We assess a state-of-the-art AR game published together with a mo…
View article: Three Perspectives on Embodied Learning in Virtual Reality: Opportunities for Interaction Design
Three Perspectives on Embodied Learning in Virtual Reality: Opportunities for Interaction Design Open
With the fast evolution of Virtual Reality (vr) technology, new prospects opened for embodied learning. Learners can now manipulate digital representations of abstract concepts and make sense of them through sensorimotor stimulation. Howev…
View article: Grounding Graph Theory in Embodied Concreteness with Virtual Reality
Grounding Graph Theory in Embodied Concreteness with Virtual Reality Open
mathematics can be difficult to grasp, in part because it relies on symbols and formalisms that are powerful yet meaningless to novices unless grounded in concreteness. Although a wide corpus of research focuses on concreteness in mathemat…
View article: The hitchhiker’s guide to fused twins: A review of access to digital twins in Situ in smart cities
The hitchhiker’s guide to fused twins: A review of access to digital twins in Situ in smart cities Open
Smart Cities already surround us, and yet they are still incomprehensibly far from directly impacting everyday life. While current Smart Cities are often inaccessible, the experience of everyday citizens may be enhanced with a combination …
View article: The Hitchhiker’s Guide to Fused Twins: A Review of Access to Digital Twins In Situ in Smart Cities
The Hitchhiker’s Guide to Fused Twins: A Review of Access to Digital Twins In Situ in Smart Cities Open
Smart Cities already surround us, and yet they are still incomprehensibly far from directly impacting everyday life. While current Smart Cities are often inaccessible, the experience of everyday citizens may be enhanced with a combination …
View article: Grasping Derivatives: Teaching Mathematics through Embodied Interactions using Tablets and Virtual Reality
Grasping Derivatives: Teaching Mathematics through Embodied Interactions using Tablets and Virtual Reality Open
Grasping mathematics can be difficult. Often, students struggle to connect mathematical concepts with their own experiences and even believe that math has nothing to do with the real world. To create more concreteness in mathematics educat…
View article: Mathematics Input for Educational Applications in Virtual Reality
Mathematics Input for Educational Applications in Virtual Reality Open
Virtual Reality (VR) enables new ways of learning by providing an interactive environment to learn through failure and by allowing new interaction methods engaging the users' bodies. Literature from productive failure and embodied cognitio…
View article: DigiGlo
DigiGlo Open
The shape and function of the human hand are intimately linked to our interaction with the physical world and sets us apart from our evolutionary ancestors. In the digital age, our hands still represent our main form of interaction. We use…
View article: A Creative Game Design and Programming App
A Creative Game Design and Programming App Open
We present a game creation app for tablets that builds on the popularity of video games while focusing attention on creativity and problem solving. With our app, users design and build a game by first drawing characters and objects on pape…
View article: FlyMap
FlyMap Open
International audience
View article: SyMAPse: Design and Evaluation of an Augmented Reality Map
SyMAPse: Design and Evaluation of an Augmented Reality Map Open
Interactive geographic maps are today widely available, but remain mostly limited to standard interaction contexts. We introduce SyMAPse [3], a spatial augmented reality map, in which a virtual map is projected onto a physical piece of pap…