Leah Buechley
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View article: Integrating biomaterials and interactive technologies: practice-based perspectives on the growth of biodesign within human-computer interaction
Integrating biomaterials and interactive technologies: practice-based perspectives on the growth of biodesign within human-computer interaction Open
Biodesign has grown significantly in the last decade as an approach focused on designing with biological materials, processes and systems. The inherent transdisciplinarity of biodesign enables it to cut across multiple fields. In this work…
View article: Interactive Murals: New Opportunities for Collaborative STEAM Learning
Interactive Murals: New Opportunities for Collaborative STEAM Learning Open
This paper introduces interactive murals—artworks that combine longstanding traditions in community mural painting with ubiquitous computing—as new sites for collaborative STEAM learning. Using research-through-design and participatory des…
View article: Demonstrating New Materials, Software, and Hardware from the Hand and Machine Lab
Demonstrating New Materials, Software, and Hardware from the Hand and Machine Lab Open
There has been a surge of recent interest in new materials and tools for digital fabrication. In this work, we introduce a range of materials that we have developed for use in Direct Write (DW) 3D printers. These materials include play-dou…
View article: Shape-Changing Clay-Dough: Taking a Material-Oriented Approach to 3D Printing Ceramic Forms
Shape-Changing Clay-Dough: Taking a Material-Oriented Approach to 3D Printing Ceramic Forms Open
This paper presents clay-dough, a 3D printable ceramic material that is made from a mixture of stoneware clay and a biomaterial dough. While all clays shrink when they are fired at high temperatures, clay-dough enables more dramatic shrink…
View article: CeraMetal: A New Approach to Low-Cost Metal 3D Printing with Bronze Clay
CeraMetal: A New Approach to Low-Cost Metal 3D Printing with Bronze Clay Open
This paper introduces CeraMetal, a low-cost and robust approach to desktop metal 3D printing based on a custom "metal clay". We present three recipes for 3D printable bronze clay along with a workflow that includes print parameters and a s…
View article: WeaveSlicer: Expanding the Range of Printable Geometries in Clay
WeaveSlicer: Expanding the Range of Printable Geometries in Clay Open
Clay 3D printing is a relatively new technology and only a narrow range of geometries is 3D printable if one is employing commercially available slicing software. We experienced these limitations in an artist residency program where artist…
View article: Sustainable Unmaking: Designing for Biodegradation, Decay, and Disassembly
Sustainable Unmaking: Designing for Biodegradation, Decay, and Disassembly Open
Unmaking is a counterpart to making and creating new things that has emerged as a concept of interest in diverse parts of the HCI community. Unmaking has been posed as an ally to sustainability, encouraging designers to foreground issues r…
View article: Entangled Co-Design with a Trickster: Speculative Framing and Reframing
Entangled Co-Design with a Trickster: Speculative Framing and Reframing Open
Speculative design, as a diverse set of methods that aim to offer critique, can be challenging to engage productively. In this design case, we share how a prior, stalled design project—an ambitious vision of interdisciplinary design educat…
View article: Cognizant Fiber-Reinforced Polymer Composites Incorporating Seamlessly Integrated Sensing and Computing Circuitry
Cognizant Fiber-Reinforced Polymer Composites Incorporating Seamlessly Integrated Sensing and Computing Circuitry Open
Structural fiber-reinforced polymer (FRP) composite materials consisting of a polymer matrix reinforced with layers of high-strength fibers are used in numerous applications, including but not limited to spacecraft, vehicles, buildings, an…
View article: LilyTiny in the Wild: Studying the Adoption of a Low-Cost Sewable Microcontroller for Computing Education
LilyTiny in the Wild: Studying the Adoption of a Low-Cost Sewable Microcontroller for Computing Education Open
We designed the LilyTiny sewable microcontroller over ten years ago in an effort to make electronic textiles more accessible to students, educators, and novices; it was meant to be affordable, easy to get started with, and well-supported b…
View article: Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS
Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS Open
While cross-disciplinary collaboration continues to be a cornerstone of inventive work in interactive design, the infrastructures of academia, as well as barriers to participation imposed by our professional organizations, make collaborati…
View article: A Computational Fabrication Course: Exploring Philosophical Reflection, Real-World Use, Personal Expression, and Social Connection
A Computational Fabrication Course: Exploring Philosophical Reflection, Real-World Use, Personal Expression, and Social Connection Open
Computational Fabrication—the creation of physical objects via programming and digital fabrication—is emerging as an important research area in human computer interaction and other computing domains. This paper describes a new semester-lon…
View article: Chibitronics in the Wild
Chibitronics in the Wild Open
We share a study on the public adoption the Chibitronics circuit sticker toolkit, an open source, commercially available hardware toolkit for learning and creating electronics on paper. We examine sales data over a twoand-a-half-year perio…
View article: Engaging Amateurs in the Design, Fabrication, and Assembly of Electronic Devices
Engaging Amateurs in the Design, Fabrication, and Assembly of Electronic Devices Open
This paper explores personal fabrication as a means of engaging new audiences in the creation of electronic devices, which play an ever-increasing role in our lives but which most people have little involvement in creating. We describe a s…