Mara Dionísio
YOU?
Author Swipe
View article: Football Games as Proxsituated Visualizations in eXtended Reality
Football Games as Proxsituated Visualizations in eXtended Reality Open
View article: SeaStory: An Interactive Visual Novel to Raise Awareness About the Monk Seal
SeaStory: An Interactive Visual Novel to Raise Awareness About the Monk Seal Open
View article: From Data to Transformative Change: Designing Interactive Systems for Citizen Science Empowerment
From Data to Transformative Change: Designing Interactive Systems for Citizen Science Empowerment Open
Citizen Science (CS) is a research approach in which scientists and everyday people collaborate to address a research problem. Advancements in digital technologies have significantly expanded the reach of Citizen Science by enabling large-…
View article: Tapest[o]ry: An Interactive Tapestry to Raise Awareness of Marine Noise Pollution
Tapest[o]ry: An Interactive Tapestry to Raise Awareness of Marine Noise Pollution Open
View article: Combining Interactive Narratives and Augmented Reality to Promote Engagement between Children and Nature
Combining Interactive Narratives and Augmented Reality to Promote Engagement between Children and Nature Open
View article: DreamScape: Fostering Financial Cognition through a Serious Game
DreamScape: Fostering Financial Cognition through a Serious Game Open
View article: Tapest[o]ry: Promoting Marine Noise Pollution Awareness through an Interactive Tangible Tapestry
Tapest[o]ry: Promoting Marine Noise Pollution Awareness through an Interactive Tangible Tapestry Open
View article: TapeStory: Exploring the Storytelling Potential of Interactive Tapestries
TapeStory: Exploring the Storytelling Potential of Interactive Tapestries Open
Our ancestors communicated stories through tapestries, using them to adorn both public and private spaces. Traditionally, these tapestries were static artworks hanging on walls without any interaction from the audience. Nevertheless, texti…
View article: Financial DreamScape: Puzzle Narrative Games for Financial Education
Financial DreamScape: Puzzle Narrative Games for Financial Education Open
Financial literacy is essential for personal and national economic well-being, demanding attention in today's dynamic society. However, a concerning trend persists where individuals may lack basic financial knowledge; this is common even a…
View article: Estimated Energy Expenditure in Youth While Playing Active Video Games: A Systematic Review
Estimated Energy Expenditure in Youth While Playing Active Video Games: A Systematic Review Open
Sedentary behavior and inadequate energy expenditure are serious global public health concerns among youngsters. The exponential growth in technology emerges as a valuable opportunity to foster physical activity, particularly through activ…
View article: Looking Forward, Looking Back: Interactive Digital Storytelling and Hybrid Art Approaches
Looking Forward, Looking Back: Interactive Digital Storytelling and Hybrid Art Approaches Open
This volume collects documentation of the 2017 International Conference on Interactive Digital Storytelling Art Exhibition and new scholarly texts from the artists involved. The work traces themes of Time & Tempo across Digital Poetics and…
View article: Aqua: Leveraging Citizen Science to Enhance Whale-Watching Activities and Promote Marine-Biodiversity Awareness
Aqua: Leveraging Citizen Science to Enhance Whale-Watching Activities and Promote Marine-Biodiversity Awareness Open
Life-supporting ecosystems are facing impending destruction. The human–computer interaction (HCI) community must rethink how to design technological interventions that reconcile concepts and theories for ecological computing. Proponents of…
View article: AQUA_Data_NonExperts.sav
AQUA_Data_NonExperts.sav Open
Data Set obtained in the user evaluation of the AQUA mobile application.
View article: Leveraging Transmedia storytelling to engage tourists in the understanding of the destination’s local heritage
Leveraging Transmedia storytelling to engage tourists in the understanding of the destination’s local heritage Open
Transmedia Stories are becoming an increasingly important technique for the tourism industry. They are successful tools to engage, inspire and gather audiences online and offline. In this article, we describe the design, implementation and…
View article: Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity
Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity Open
Part 2: Works in Progress
View article: Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare
Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare Open
View article: Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island
Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island Open
View article: "In search of light"
"In search of light" Open
Many destinations’ economies strongly rely on tourism. Therefore, it is crucial to meet tourists’ expectations, so they will return to the destination. The geographical formation of certain touristic islands often leads to local climates w…
View article: Lucid Peninsula
Lucid Peninsula Open
In this paper we present Lucid Peninsula, an interactive installation designed to immerse participants in a dreamlike, post-apocalyptic story world. The goal of the installation is to offer a way for people to experience the future through…
View article: Seven stories: location based story-delivery system
Seven stories: location based story-delivery system Open
Location aware content-based experiences have a substantial tradition in HCI, several projects over the last two decades have explored the association of digital media to specific locations or objects. However, a large portion of the liter…
View article: Fall of Humans
Fall of Humans Open
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that takes place over two games: Meat factory, a physical card game whe…
View article: Yasmine’s Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment
Yasmine’s Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment Open