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3D Modelling of Jerusalem’s Maghrebi Quarter Open
Although Jerusalem is one of the most photographed places in the world, few works have focused on the existence of its former 800-year-old Maghrebi Quarter, located in the shadow of the Western Wall. Founded in 1193 by Saladin’s son, al-Af…
Dive in the Past: A Serious Game to Promote the Underwater Cultural Heritage of the Mediterranean Sea Open
In the last decades, the popularity of video games has been increasing thanks to their unique ability to engage their audience and create empathy. Among them, serious games have additional purposes besides entertainment, such as learning a…
Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion Open
This paper presents a combined subjective and objective evaluation of an application mixing interactive virtual reality (VR) experience with 360° storytelling. The hypothesis that the modern immersive archaeological VR application presenti…
Actors in VR storytelling Open
Virtual Reality (VR) storytelling enhances the immersion of users into virtual environments (VE). Its use in virtual cultural heritage presentations helps the revival of the genius loci (the spirit of the place) of cultural monuments. This…
VIRTUAL TOUR IN THE SUNKEN “VILLA CON INGRESSO A PROTIRO” WITHIN THE UNDERWATER ARCHAEOLOGICAL PARK OF BAIAE Open
The paper presents the application of some Virtual Reality technologies developed in the Horizon 2020 i-MARECulture project to the case study of the sunken “Villa con ingresso a protiro”, dated around the II century AD, and located in the …
Un tablet subacqueo per la documentazione e la fruizione dei siti archeologici sommersi Open
Within the i-MareCulture and Lab4Dive projects, an international partnership is developing different technologies for both in-situ and virtual underwater exploration. In particular, an underwater tablet dedicated to the archaeological site…
Guidelines for Underwater Image Enhancement Based on Benchmarking of Different Methods Open
Images obtained in an underwater environment are often affected by colour casting and suffer from poor visibility and lack of contrast. In the literature, there are many enhancement algorithms that improve different aspects of the underwat…
Lab4Dive Mobile Smart Lab for Augmented Archaeological Dives Open
Lab4Dive project aims to design, develop, and validate an innovative, marketable and competitive product for supporting underwater archaeologists in surveying, documenting and preserving the underwater cultural heritage. These activities c…
Evaluation of Underwater Image Enhancement Algorithms under Different Environmental Conditions Open
Underwater images usually suffer from poor visibility, lack of contrast and colour casting, mainly due to light absorption and scattering. In literature, there are many algorithms aimed to enhance the quality of underwater images through d…
VIRTUAL DIVING IN THE UNDERWATER ARCHAEOLOGICAL SITEOF CALA MINNOLA Open
The paper presents the application of the technologies and methods defined in the VISAS project for the case study of the underwater archaeological site of Cala Minnola located in the island of Levanzo, in the archipelago of the Aegadian I…
Virtual and Augmented Reality Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists Open
The underwater cultural heritage is an immeasurable archaeological and historical resource with huge, but yet largely unexploited, potentials for the maritime and coastal tourism. In this regard, in the last years, national and internation…