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View article: Early detection of vascular catheter-associated infections employing supervised machine learning - a case study in Lleida region
Early detection of vascular catheter-associated infections employing supervised machine learning - a case study in Lleida region Open
Healthcare-associated infections (HAIs), particularly Vascular Catheter-Associated Infections (VCAIs), are a significant concern, accounting for over 7% of all infections and are often linked to medical devices. Early detection of VCAIs be…
View article: A Systematic Literature Review to Characterize Asymmetric Interaction in Collaborative Systems
A Systematic Literature Review to Characterize Asymmetric Interaction in Collaborative Systems Open
International audience
View article: Early detection of Vascular Catheter-Associated Infections employing supervised machine learning - A case study in Lleida Region
Early detection of Vascular Catheter-Associated Infections employing supervised machine learning - A case study in Lleida Region Open
Healthcare-associated infections (HAIs), particularly Vascular Catheter-Associated Infections (VCAIs), are a significant concern, accounting for over 7% of all infections and are often linked to medical devices. Early detection of VCAIs be…
View article: Audio-Vibratory You-Are-Here Mobile Maps for People with Visual Impairments
Audio-Vibratory You-Are-Here Mobile Maps for People with Visual Impairments Open
Self-localization and wayfinding are challenging tasks for people with visual impairments (PVIs), severely impacting independent mobility. Visual “You-are-here” (YAH) maps are useful for assisting local wayfinding of sighted users. They ar…
View article: Grip-Reach-Touch-Repeat: A Refined Model of Grasp to Encompass One-Handed Interaction with Arbitrary Form Factor Devices
Grip-Reach-Touch-Repeat: A Refined Model of Grasp to Encompass One-Handed Interaction with Arbitrary Form Factor Devices Open
International audience
View article: Proceedings of the 35th Conference on l'Interaction Humain-Machine
Proceedings of the 35th Conference on l'Interaction Humain-Machine Open
International audience
View article: Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented Reality
Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented Reality Open
Embedding data into the physical environment using augmented reality (AR) is a practical approach for data visualization as it offers a large and flexible display space on or around the physical referent, i.e., the physical object to which…
View article: Bringing Interactivity into Spatial Content Layout Optimisation
Bringing Interactivity into Spatial Content Layout Optimisation Open
This is the position paper for CHI 2023 Computational UI Workshop
View article: 3D Printed Interactive Multi-Storey Model for People with Visual Impairments
3D Printed Interactive Multi-Storey Model for People with Visual Impairments Open
International audience
View article: User-Driven Constraints for Layout Optimisation in Augmented Reality
User-Driven Constraints for Layout Optimisation in Augmented Reality Open
International audience
View article: Challenges and Opportunities of Content Optimization for Freeform User Interfaces
Challenges and Opportunities of Content Optimization for Freeform User Interfaces Open
While recent innovations on shape technologies allow for the creation of displays with almost unlimited form factors, current graphical user interfaces still rely on rectangular layouts and contents. This rectangular legacy hinders the pro…
View article: Immersive Analytics Spaces and Surfaces
Immersive Analytics Spaces and Surfaces Open
Immersive Analytics has now fully emerged as a research topic in the Visualisation and Human-Computer Interaction research communities. While evidence of its benefits has been accumulating, we have still attained only a basic understanding…
View article: Challenges and Opportunities of Content Optimization for Freeform User Interfaces
Challenges and Opportunities of Content Optimization for Freeform User Interfaces Open
CHI ’22 Extended Abstracts
View article: Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices
Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices Open
International audience
View article: Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices
Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices Open
International audience
View article: Dynamic Decals
Dynamic Decals Open
Pervasive interfaces can present relevant information anywhere in our environment, and they are thus challenged by the non rectilinearity of the display surface (e.g. circular table) and by the presence of objects that can partially occlud…
View article: A Predictive Performance Model for Immersive Interactions in Mixed Reality
A Predictive Performance Model for Immersive Interactions in Mixed Reality Open
Preprint
View article: SF-LG: Space-Filling Line Graphs for Visualizing Interrelated Time-series Data on Smartwatches
SF-LG: Space-Filling Line Graphs for Visualizing Interrelated Time-series Data on Smartwatches Open
International audience
View article: HoloBar: Rapid Command Execution for Head-Worn AR Exploiting Around the Field-of-View Interaction
HoloBar: Rapid Command Execution for Head-Worn AR Exploiting Around the Field-of-View Interaction Open
International audience
View article: Grand Challenges in Immersive Analytics
Grand Challenges in Immersive Analytics Open
Immersive Analytics is a quickly evolving field that unites several areas such as visualisation, immersive environments, and human-computer interaction to support human data analysis with emerging technologies. This research has thrived ov…
View article: Tactile Fixations: A Behavioral Marker on How People with Visual Impairments Explore Raised-line Graphics
Tactile Fixations: A Behavioral Marker on How People with Visual Impairments Explore Raised-line Graphics Open
International audience
View article: Toward phygital agent-based interactive simulations to support urban planning
Toward phygital agent-based interactive simulations to support urban planning Open
International audience
View article: Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments Open
Addressing the needs of visually impaired people is of continued interest in Human Computer Interaction (HCI) research. Yet, one of the major challenges facing researchers in this field continues to be how to design adequate quantitative e…
View article: Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children
Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and sighted Children Open
This paper has been selected for a Best Paper award at CHI2020.The SIGCHI “Best of CHI” awards honour exceptional submissions to SIGCHI sponsored conferences.A total of 31 Papers received a Best Paper award (top 1% of submissions), 125 pap…
View article: Review of Experimental Evaluations Methods of Technology for Visually Impaired People
Review of Experimental Evaluations Methods of Technology for Visually Impaired People Open
Addressing the needs of visually impaired people is of continued interest in Human Computer Interaction (HCI) research. Yet, one of the major challenges facing researchers in this field continues to be how to design adequate quantitative e…
View article: Accessibility study for augmented keyboard for input interaction techniques
Accessibility study for augmented keyboard for input interaction techniques Open
National audience