Mark Sagar
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View article: Evaluation of a Virtual Human in Delivering Relaxation Exercises for Wound Healing and Stress Reduction: A Randomised Controlled Trial
Evaluation of a Virtual Human in Delivering Relaxation Exercises for Wound Healing and Stress Reduction: A Randomised Controlled Trial Open
Objective: Relaxation delivered via audiotapes can reduce stress and improve wound healing. Virtual humans are a promising technology to deliver relaxation, but robust research is needed into their effectiveness. This randomised controlled…
View article: Effect of various NPK nutrient doses on the growth of different greengram [Vigna radiata (L.)] varieties
Effect of various NPK nutrient doses on the growth of different greengram [Vigna radiata (L.)] varieties Open
View article: From theory to practice: virtual children as platforms for research and training
From theory to practice: virtual children as platforms for research and training Open
This paper examines two virtual child simulators, BabyX and the virtual reality (VR) Baby Training Tool, which serve as immersive and interactive platforms for child-centered research and training. These technologies help overcome key ethi…
View article: Can a virtual human increase mindfulness and reduce stress? A randomised trial
Can a virtual human increase mindfulness and reduce stress? A randomised trial Open
Stress is a significant issue amongst university students, yet limited psychological services are available. Mindfulness is effective for stress reduction and can be delivered digitally to expand access to student populations. However, dig…
View article: Development of a Virtual Human for Supporting Tobacco Cessation During the COVID-19 Pandemic
Development of a Virtual Human for Supporting Tobacco Cessation During the COVID-19 Pandemic Open
People who consume tobacco are at greater risk of developing severe COVID-19. Unfortunately, the COVID-19 pandemic reduced the accessibility of tobacco cessation services as a result of necessary social restrictions. Innovations were urgen…
View article: Comparing the Feasibility and Acceptability of a Virtual Human, Teletherapy, and an e-Manual in Delivering a Stress Management Intervention to Distressed Adult Women: Pilot Study
Comparing the Feasibility and Acceptability of a Virtual Human, Teletherapy, and an e-Manual in Delivering a Stress Management Intervention to Distressed Adult Women: Pilot Study Open
Background Virtual humans (VHs), teletherapy, and self-guided e-manuals may increase the accessibility of psychological interventions. However, there is limited research on how these technologies compare in terms of their feasibility and a…
View article: Effects of Cognitive Behavioral Stress Management Delivered by a Virtual Human, Teletherapy, and an E-Manual on Psychological and Physiological Outcomes in Adult Women: An Experimental Test
Effects of Cognitive Behavioral Stress Management Delivered by a Virtual Human, Teletherapy, and an E-Manual on Psychological and Physiological Outcomes in Adult Women: An Experimental Test Open
Technology may expand the reach of stress management to broader populations. However, issues with engagement can reduce intervention effectiveness. Technologies with highly social interfaces, such as virtual humans (VH), may offer advantag…
View article: Development of a Virtual Human for Supporting Tobacco Cessation During the COVID-19 Pandemic (Preprint)
Development of a Virtual Human for Supporting Tobacco Cessation During the COVID-19 Pandemic (Preprint) Open
UNSTRUCTURED People who consume tobacco are at greater risk of developing severe COVID-19. Unfortunately, the COVID-19 pandemic reduced the accessibility of tobacco cessation services as a result of necessary social restrictions. Innovati…
View article: Comparing the Feasibility and Acceptability of a Virtual Human, Teletherapy, and an e-Manual at Delivering a Stress Management Intervention to Distressed Adult Women: A Pilot Study (Preprint)
Comparing the Feasibility and Acceptability of a Virtual Human, Teletherapy, and an e-Manual at Delivering a Stress Management Intervention to Distressed Adult Women: A Pilot Study (Preprint) Open
BACKGROUND Virtual humans (VH), teletherapy, and self-guided e-manuals may increase the accessibility of psychological interventions. However, there is limited research on how these technologies compare in terms of their feasibility and a…
View article: Deconstructing and reconstructing turn-taking in caregiver-infant interactions: a platform for embodied models of early cooperation
Deconstructing and reconstructing turn-taking in caregiver-infant interactions: a platform for embodied models of early cooperation Open
Despite recent advances in AI, building systems that can engage in natural and realistic cooperative interactions with human partners remains a challenge. In this article, we argue that as a precursor to modelling sophisticated cooperation…
View article: Effects of Emotional Expressiveness of a Female Digital Human on Loneliness, Stress, Perceived Support, and Closeness Across Genders: Randomized Controlled Trial
Effects of Emotional Expressiveness of a Female Digital Human on Loneliness, Stress, Perceived Support, and Closeness Across Genders: Randomized Controlled Trial Open
Background Loneliness is a growing public health problem that has been exacerbated in vulnerable groups during the COVID-19 pandemic. Social support interventions have been shown to reduce loneliness, including when delivered through techn…
View article: A Digital Human for Delivering a Remote Loneliness and Stress Intervention to At-Risk Younger and Older Adults During the COVID-19 Pandemic: Randomized Pilot Trial
A Digital Human for Delivering a Remote Loneliness and Stress Intervention to At-Risk Younger and Older Adults During the COVID-19 Pandemic: Randomized Pilot Trial Open
Background Loneliness is a growing public health issue that has been exacerbated in vulnerable groups during the COVID-19 pandemic. Computer agents are capable of delivering psychological therapies through the internet; however, there is l…
View article: The ethics of interaction with neurorobotic agents: a case study with BabyX
The ethics of interaction with neurorobotic agents: a case study with BabyX Open
As AI advances, models of simulated humans are becoming increasingly realistic. A new debate has arisen about the ethics of interacting with these realistic agents—and in particular, whether any harms arise from ‘mistreatment’ of such agen…
View article: A Digital Human for Delivering a Remote Loneliness and Stress Intervention to At-Risk Younger and Older Adults During the COVID-19 Pandemic: Randomized Pilot Trial (Preprint)
A Digital Human for Delivering a Remote Loneliness and Stress Intervention to At-Risk Younger and Older Adults During the COVID-19 Pandemic: Randomized Pilot Trial (Preprint) Open
BACKGROUND Loneliness is a growing public health issue that has been exacerbated in vulnerable groups during the COVID-19 pandemic. Computer agents are capable of delivering psychological therapies through the internet; however, there is …
View article: Effects of Emotional Expressiveness of a Female Digital Human on Loneliness, Stress, Perceived Support, and Closeness Across Genders: Randomized Controlled Trial (Preprint)
Effects of Emotional Expressiveness of a Female Digital Human on Loneliness, Stress, Perceived Support, and Closeness Across Genders: Randomized Controlled Trial (Preprint) Open
BACKGROUND Loneliness is a growing public health problem that has been exacerbated in vulnerable groups during the COVID-19 pandemic. Social support interventions have been shown to reduce loneliness, including when delivered through tech…
View article: C-block: A system for learning motor plans with perceptual consequences
C-block: A system for learning motor plans with perceptual consequences Open
International audience
View article: Insights into event representation from a sensorimotor model of event perception
Insights into event representation from a sensorimotor model of event perception Open
International audience
View article: Deep Learning Over Reduced Intrinsic Domains for Efficient Mechanics of the Left Ventricle
Deep Learning Over Reduced Intrinsic Domains for Efficient Mechanics of the Left Ventricle Open
Cardiac mechanics tools can be used to enhance medical diagnosis and treatment, and assessment of risk of cardiovascular diseases. Still, the computational cost to solve cardiac models restricts their use for online applications and routin…
View article: Reducing Patient Loneliness With Artificial Agents: Design Insights From Evolutionary Neuropsychiatry
Reducing Patient Loneliness With Artificial Agents: Design Insights From Evolutionary Neuropsychiatry Open
Loneliness is a growing public health issue that substantially increases the risk of morbidity and mortality. Artificial agents, such as robots, embodied conversational agents, and chatbots, present an innovation in care delivery and have …
View article: Reducing Patient Loneliness With Artificial Agents: Design Insights From Evolutionary Neuropsychiatry (Preprint)
Reducing Patient Loneliness With Artificial Agents: Design Insights From Evolutionary Neuropsychiatry (Preprint) Open
UNSTRUCTURED Loneliness is a growing public health issue that substantially increases the risk of morbidity and mortality. Artificial agents, such as robots, embodied conversational agents, and chatbots, present an innovation in care deli…
View article: Reinforcement determines the timing dependence of corticostriatal synaptic plasticity in vivo
Reinforcement determines the timing dependence of corticostriatal synaptic plasticity in vivo Open
View article: Participatory medicine: model based tools for engaging and empowering the individual
Participatory medicine: model based tools for engaging and empowering the individual Open
The long-term goal of the Virtual Physiological Human and Digital Patient projects is to run 'simulations’ of health and disease processes on the virtual or 'digital' patient, and use the results to make predictions about real health and d…
View article: Editorial
Editorial Open
This conference was founded by the Computer Graphics Society in 1988 in Geneva and is the oldest Conference on Computer Animation in the world.It has, since then, been held in various countries around the world in recent years, such as tha…