Matthew Alexander Whitby
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View article: A Design Framework for Reflective Play
A Design Framework for Reflective Play Open
Recent research has begun exploring games as a medium for reflection due to their affordances as interactive systems of challenge.However, little effort has been put into (1) synthesizing insights across studies and disciplines and (2) tra…
View article: “Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games
“Conversations with pigeons”: Capturing Players’ Lived Experience of Perspective Challenging Games Open
Video games are increasingly designed to provoke reflection and challenge players’ perspectives. Yet we know little about how such perspective-challenging experiences come about in gameplay. In response, we used systematic self-observation…
View article: "One of the baddies all along"
"One of the baddies all along" Open
Reflection has become a core interest for game designers. However, empirical research into the kinds and causes for reflection within games is scarce. We therefore conducted an online questionnaire where participants (n=101) openly reporte…