Simon Colton
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View article: Identifying Critical Decision Points in Musical Compositions using Machine Learning
Identifying Critical Decision Points in Musical Compositions using Machine Learning Open
In musical compositions, identifying critical points that reveal atypical and unexpected decisions is valuable from a compositional perspective as these points arguably contribute to the enjoyment of listening to music and are useful for a…
View article: Explainable Computational Creativity
Explainable Computational Creativity Open
Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little) i…
View article: Active Divergence with Generative Deep Learning -- A Survey and Taxonomy
Active Divergence with Generative Deep Learning -- A Survey and Taxonomy Open
Generative deep learning systems offer powerful tools for artefact generation, given their ability to model distributions of data and generate high-fidelity results. In the context of computational creativity, however, a major shortcoming …
View article: Expressivity of parameterized and data-driven representations in quality diversity search
Expressivity of parameterized and data-driven representations in quality diversity search Open
We consider multi-solution optimization and generative models for the\ngeneration of diverse artifacts and the discovery of novel solutions. In cases\nwhere the domain's factors of variation are unknown or too complex to encode\nmanually, …
View article: Danesh: Interactive Tools for Understanding Procedural Content Generators
Danesh: Interactive Tools for Understanding Procedural Content Generators Open
In order to advance the field of procedural content generation, and transfer knowledge from academic research to everyday use, we need to develop tools that make generative systems easier to understand and control. In this paper we introdu…
View article: On the Machine Condition and its Creative Expression.
On the Machine Condition and its Creative Expression. Open
The human condition can be characterised as the most essential characteristics, events and situations which describe human existence. We propose that a parallel discussion of the machine condition could improve public understanding of comp…
View article: Exploring Novel Game Spaces with Fluidic Games
Exploring Novel Game Spaces with Fluidic Games Open
With the growing integration of smartphones into our daily lives, and their increased ease of use, mobile games have become highly popular across all demographics. People listen to music, play games or read the news while in transit or bri…
View article: Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output
Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output Open
Procedural content generation is more popular than ever among game developers, but un- derstanding, adjusting and perfecting a procedural generator is difficult for newcomers and experts alike. In this paper we present Danesh, an intellige…
View article: What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions
What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions Open
Within the WHIM project, we study fictional ideation: processes for automatically inventing, assessing and presenting fictional ideas. Here we examine the foundational notion of the plausibility of fictional ideas, by performing an empiric…
View article: Automated Fictional Ideation via Knowledge Base Manipulation
Automated Fictional Ideation via Knowledge Base Manipulation Open
The invention of fictional ideas (ideation) is often a central process in the creative production of artefacts such as poems, music and paintings, but has barely been studied in the computational creativity community. We present here a gen…
View article: Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation
Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation Open
There has been a strong tendency in distributed computational creativity systems to embrace embodied and situated agents for their flexible and adaptive behaviour. Intrinsically mo- tivated agents are particularly successful in this respec…
View article: Computational Poetry Workshop: Making Sense of Work in Progress
Computational Poetry Workshop: Making Sense of Work in Progress Open
Creativity cannot exist in a vacuum; it develops through feedback, learning, reflection and social interaction with others. However, this perspective has been relat-ively under-investigated in computational creativity re-search, which typi…