Thecla Schiphorst
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Articulating Experience Open
International audience
View article: Next Steps for Human-Computer Integration
Next Steps for Human-Computer Integration Open
Human-Computer Integration (HInt) is an emerging paradigm in which computational and human systems are closely interwoven. Integrating computers with the human body is not new. however, we believe that with rapid technological advancements…
Assessing the reliability of the Laban Movement Analysis system Open
The Laban Movement Analysis system (LMA) is a widely used system for the description of human movement. Here we present results of an empirical analysis of the reliability of the LMA system. Firstly, we developed a directed graph-based rep…
View article: Embracing First-Person Perspectives in Soma-Based Design
Embracing First-Person Perspectives in Soma-Based Design Open
A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somat…
Seeing, Sensing and Recognizing Laban Movement Qualities Open
International audience
Designing for Kinesthetic Awareness Open
International audience
A Framework for Hybrid Multimodal Performances Open
The boundaries between physical and virtual spaces are becoming more blurred in our everyday lives with the advent of wearable action cameras, virtual reality technologies, and algorithmicallyled audience interactions. Artists and creative…
Movement Awareness through Emotion Based Aesthetic Visualisation Open
We present an early system and user studies for visualising movement experience and awareness via an AI based generative art system, which generates an artistic depiction of the state, flow and emotion of human movement allowing the casual…
Move to be Moved Open
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, similarities and differences in how it is approached. Similarities may include, for example, a strong first person perspective on design, emph…
GaussBox Open
We present GaussBox, a design support tool for prototyping movement interaction using machine learning. In particular, we propose novel, interactive visualizations that expose the behavior and internal values of machine learning models rat…
Demo hour Open
For the 10th anniversary of the TEI conference, The Body In Translation exhibition presented artworks exploring the body's transformation through technology. The nine works selected invite speculations on the kinds of futures, experiences,…
Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography Open
The use of technology in choreographic process has been encumbered by the richness of data in live human movement and the constraints of computation. While technology is often considered a tool in choreographic process, with developments i…