Vasco Xu
YOU?
Author Swipe
View article: WatchHAR: Real-time On-device Human Activity Recognition System for Smartwatches
WatchHAR: Real-time On-device Human Activity Recognition System for Smartwatches Open
Despite advances in practical and multimodal fine-grained Human Activity Recognition (HAR), a system that runs entirely on smartwatches in unconstrained environments remains elusive. We present WatchHAR, an audio and inertial-based HAR sys…
View article: MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devices
MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devices Open
There has been a continued trend towards minimizing instrumentation for full-body motion capture, going from specialized rooms and equipment, to arrays of worn sensors and recently sparse inertial pose capture methods. However, as these te…
View article: MotionTrace: IMU-based Field of View Prediction for Smartphone AR Interactions
MotionTrace: IMU-based Field of View Prediction for Smartphone AR Interactions Open
For handheld smartphone AR interactions, bandwidth is a critical constraint. Streaming techniques have been developed to provide a seamless and high-quality user experience despite these challenges. To optimize streaming performance in sma…
View article: Xs: Interactive Scissor Mechanisms as Portable and Customizable Shape-Changing Interfaces
Xs: Interactive Scissor Mechanisms as Portable and Customizable Shape-Changing Interfaces Open
Scissor mechanisms are commonly used extension mechanisms for developing lifts, robotic grippers, and mechanical shape-changing toys. The scissor mechanism has several unique features when applied to shape-changing interfaces, namely (1) s…