Zhuoxiao Li
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View article: ULSR-GS: Urban large-scale surface reconstruction Gaussian Splatting with multi-view geometric consistency
ULSR-GS: Urban large-scale surface reconstruction Gaussian Splatting with multi-view geometric consistency Open
View article: Adversarial Attacks on Event-Based Pedestrian Detectors: A Physical Approach
Adversarial Attacks on Event-Based Pedestrian Detectors: A Physical Approach Open
Event cameras, known for their low latency and high dynamic range, show great potential in pedestrian detection applications. However, while recent research has primarily focused on improving detection accuracy, the robustness of event-bas…
View article: Mvg-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification
Mvg-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification Open
View article: Physics-Based Adversarial Attack on Near-Infrared Human Detector for Nighttime Surveillance Camera Systems
Physics-Based Adversarial Attack on Near-Infrared Human Detector for Nighttime Surveillance Camera Systems Open
Many surveillance cameras switch between daytime and nighttime modes based on illuminance levels. During the day, the camera records ordinary RGB images through an enabled IR-cut filter. At night, the filter is disabled to capture near-inf…
View article: ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency Open
While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULS…
View article: MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification
MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification Open
In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively e…
View article: RS-NeRF: Neural Radiance Fields from Rolling Shutter Images
RS-NeRF: Neural Radiance Fields from Rolling Shutter Images Open
Neural Radiance Fields (NeRFs) have become increasingly popular because of their impressive ability for novel view synthesis. However, their effectiveness is hindered by the Rolling Shutter (RS) effects commonly found in most camera system…
View article: Polarized Color Image Denoising using Pocoformer
Polarized Color Image Denoising using Pocoformer Open
Polarized color photography provides both visual textures and object surficial information in one single snapshot. However, the use of the directional polarizing filter array causes extremely lower photon count and SNR compared to conventi…