Heuristic evaluation
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The mHealth App Usability Questionnaire (MAUQ): Development and Validation Study Open
The newly created mHealth app usability questionnaire-MAUQ-has the reliability and validity required to assess mHealth app usability.
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A Human-Centered Design Methodology to Enhance the Usability, Human Factors, and User Experience of Connected Health Systems: A Three-Phase Methodology Open
Design processes such as human-centered design, which involve the end user throughout the product development and testing process, can be crucial in ensuring that the product meets the needs and capabilities of the user, particularly in te…
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Usability of Mobile Applications: A Systematic Literature Study Open
Since the release of the first mobile devices, the usability of on-board applications has been the concern not only of software vendors but hardware manufacturers as well. The academia community later willingly joined the discussion on usa…
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Health Information Technology Usability Evaluation Scale (Health-ITUES) for Usability Assessment of Mobile Health Technology: Validation Study Open
BackgroundMobile technology has become a ubiquitous technology and can be particularly useful in the delivery of health interventions. This technology can allow us to deliver interventions to scale, cover broad geographic areas, and delive…
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Translation, Cross-Cultural Adaptation, and Validation of the Malay Version of the System Usability Scale Questionnaire for the Assessment of Mobile Apps Open
BACKGROUND: A mobile app is a programmed system designed to be used by a target user on a mobile device. The usability of such a system refers not only to the extent to which product can be used to achieve the task that it was designed for…
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Characteristics, Usability, and Users Experience of a System Combining Cognitive and Physical Therapy in a Virtual Environment: Positive Bike Open
We present the architecture and usability evaluation of virtual reality system—“Positive Bike”—designed for improving cognitive and motor conditions in frail elderly patients. The system consists of a cycle-ergometer integrated in an immer…
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Comparison of heuristic and cognitive walkthrough usability evaluation methods for evaluating health information systems Open
Objective: There are several user-based and expert-based usability evaluation methods that may perform differently according to the context in which they are used. The objective of this study was to compare 2 expert-based methods, heuristi…
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Human-Centered Design Study: Enhancing the Usability of a Mobile Phone App in an Integrated Falls Risk Detection System for Use by Older Adult Users Open
From our observation of older adults' interactions with smartphone interfaces, there were some recurring themes. Clear and relevant feedback as the user attempts to complete a task is critical. Feedback should include pop-ups, sound tones,…
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“Okay, whatever”: An Evaluation of Cookie Consent Interfaces Open
Many websites have added cookie consent interfaces to meet regulatory consent requirements. While prior work has demonstrated that they often use dark patterns — design techniques that lead users to less privacy-protective options — other …
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Eye Tracking, Usability, and User Experience: A Systematic Review Open
Usability and user experience (UX) are emerging concerns around not only application development but everything designed to be used by people. Evaluation of the UX is, by nature, intensely subjective and time-consuming. The article focuses…
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Usability Evaluation for Evidence-Based Psychosocial Interventions (USE-EBPI): A methodology for assessing complex intervention implementability Open
Background: Most evidence-based practices in mental health are complex psychosocial interventions, but little research has focused on assessing and addressing the characteristics of these interventions, such as design quality and packaging…
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Fruit and Vegetable Identification Using Machine Learning for Retail Application Open
This paper describes an approach of creating a system identifying fruit and vegetables in the retail market using images captured with a video camera attached to the system. The system helps the customers to label desired fruits and vegeta…
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The Development of Heuristics for Evaluation of Dashboard Visualizations Open
Background Heuristic evaluation is used in human–computer interaction studies to assess the usability of information systems. Nielsen's widely used heuristics, first developed in 1990, are appropriate for general usability but do not speci…
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Carbohydrate Counting App Using Image Recognition for Youth With Type 1 Diabetes: Pilot Randomized Control Trial Open
Background Carbohydrate counting is an important component of diabetes management, but it is challenging, often performed inaccurately, and can be a barrier to optimal diabetes management. iSpy is a novel mobile app that leverages machine …
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Wearable Sensor-Based Exercise Biofeedback for Orthopaedic Rehabilitation: A Mixed Methods User Evaluation of a Prototype System Open
The majority of wearable sensor-based biofeedback systems used in exercise rehabilitation lack end-user evaluation as part of the development process. This study sought to evaluate an exemplar sensor-based biofeedback system, investigating…
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Evaluation of e-commerce websites accessibility and usability: an e-commerce platform analysis with the inclusion of blind users Open
Considering the importance associated with e-commerce website accessibility and usability, a study on one of the most relevant Portuguese e-commerce websites has been performed using both automatic and manual assessment procedures. In an i…
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A Heuristic Method to Evaluate Web Accessibility for Users With Low Vision Open
Checking the accessibility of a website is a significant challenge for accessibility experts. Users who suffer from age-related changes, such as low vision, poor hearing, and diminishing motor skills, among others, have problems accessing …
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The NeoTree application: developing an integrated mHealth solution to improve quality of newborn care and survival in a district hospital in Malawi Open
More than two-thirds of newborn lives could be saved worldwide if evidence-based interventions were successfully implemented. We developed the NeoTree application to improve quality of newborn care in resource-poor countries. The NeoTree i…
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Empirical Research on the Metaverse User Experience of Digital Natives Open
The metaverse has been settled as a platform that is widely beloved by digital natives that are familiar with mobile devices and immersive contents. Thanks to the protocol enabling hedonic interaction, the user experience provides signific…
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A Mobile Phone–Based App for Use During Cognitive Behavioral Therapy for Adolescents With Anxiety (MindClimb): User-Centered Design and Usability Study Open
Background Mobile device–based tools to help adolescents practice skills outside of cognitive behavioral therapy (CBT) sessions for treating an anxiety disorder may lead to greater treatment gains. Objective This study aimed to develop, de…
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Heuristic Evaluation on Usability of Educational Games: A Systematic Review Open
This work presents a systematic review whose objective was to identify heuristics applicable to the evaluation of the usability of educational games. Heuristics are usability engineering methods that aim to detect problems in the use of a …
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Set of Usability Heuristics for Quality Assessment of Mobile Applications on Smartphones Open
The innovations proposed by the cell phone market have grown steadily in recent years, \nalong with the increasing complexity of the hardware, operating systems, and applications available in \nthis market. These changes bring new challeng…
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Multiple Sclerosis Performance Test: Technical Development and Usability Open
NCT02664324.
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Potential effectiveness and efficiency issues in usability evaluation within digital health: A systematic literature review Open
Context: Digital Health (DH) is widely considered essential for sustainable future healthcare systems. Software quality, particularly usability, is crucial for the success and adoption of most DH products. However, concerns about the effec…
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Evaluating Medical College Lib Guides: A Usability Case Study Open
Many libraries have adopted usability testing as a standard practise for ensuring that their online presence is user-friendly and accessible. This study attempt to test usability of LibGuides platform at Shalamar Teaching Hospital, Lahore.…
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Usability of Mobile Health Apps for Postoperative Care: Systematic Review Open
Background Mobile health (mHealth) apps are increasingly used postoperatively to monitor, educate, and rehabilitate. The usability of mHealth apps is critical to their implementation. Objective This systematic review evaluates the (1) meth…
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Does Usability Matter? An Analysis of the Impact of Usability on Technology Acceptance in ERP Settings Open
Though the field of management information systems, as a sector and a discipline, is the inventor of many guidelines and models, it appears to be a slow runner on practical implications of interface usability. This usability can influence …
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Human Factors Analysis, Design, and Evaluation of Engage, a Consumer Health IT Application for Geriatric Heart Failure Self-Care Open
Human factors and ergonomics (HFE) and related approaches can be used to enhance research and development of consumer-facing health IT systems, including technologies supporting the needs of people with chronic disease. We describe a multi…
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Development of the IMB Model and an Evidence-Based Diabetes Self-management Mobile Application Open
The DSM app was developed based on behavioral change theory through IMB models. It was designed to be evidence-based, user-centered, and effective. It remains necessary to fully evaluate the effect of the DSM app on the DSM behavior change…
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User Interface Problems of a Nationwide Inpatient Information System: A Heuristic Evaluation Open
Summary While studies have shown that usability evaluation could uncover many design problems of health information systems, the usability of health information systems in developing countries using their native language is poorly studied.…