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Global Illumination
Journal of International Business Studies • Vol 56 • No 8
Local roots, global reach? A framework for managing place-based identity in new cultural industries
2025
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Global Illumination

Group of rendering algorithms used in 3D computer graphics

Global illumination ( GI ), or indirect illumination , is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source ( direct illumination ), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not ( indirect illumination ).

Theoretically, reflections, refractions, and shadows are all examples of global illumination, because when simulating them, one object affects the rendering of another (as opposed to an object being affected only by a direct source of light).

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Journal of International Business Studies • Vol 56 • No 8
Local roots, global reach? A framework for managing place-based identity in new cultural industries
2025
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