Explanipedia Public Learning Modules Vs Mis Dis Mal Information:
Description
In 3D computer graphics, Phong shading, Phong interpolation, or normal- vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong. Phong shading interpolates surface normals across rasterized polygons and computes pixel colors based on the interpolated normals and a reflection model. Phong shading may also refer to the specific combination of Phong interpolation and the Phong reflection model.
Phong Shading News
Loading news…
Collections
No collections available for this topic.